pobedaetomif

Spain
289 matches tracked 42 matches in 30 days
Last updated:

How does pobedaetomif play?

Rating 1.00 (from 288 matches) K/R 0.74 ADR 79.8 from 289 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 288 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 13% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 26%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 2.5
Knife kills 5 in 289 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 41%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 34x 4K, 6 aces in 189 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 79.5, Headshots at 46%, ELO at 2,429
▼ Got worse
Win rate −9 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.73 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −100 ELO
29 matches · 38% win rate
On Mirage −65 ELO
103 matches · 47% win rate
Between 6:00 and 12:00 +80 ELO, win rate 46%
On Wednesdays −60 ELO, win rate 39%

pobedaetomif loses the most ELO in match 4 of the day: −100 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 52 · Mirage
  3. Highest rating in a match: 2.09 · Nuke

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
47% better than 30%
0.74 better than 48%
80.2 better than 45%
1.00 better than 37%
48% of 486 duels better than 30%
32% of 62 situations better than 32%
Anubis52
50% better than 40%
0.68 better than 20%
76.7 better than 25%
0.91 better than 13%
48% of 281 duels better than 31%
44% of 16 situations better than 62%
Ancient51
61% better than 80%
0.78 better than 66%
81.7 better than 49%
1.07 better than 62%
51% of 249 duels better than 45%
35% of 31 situations better than 42%
Dust 238
50% better than 44%
0.78 better than 67%
85.0 better than 67%
1.04 right on the average
53% of 215 duels better than 59%
38% of 13 situations right on the average
Nuke29
66% better than 82%
0.72 better than 29%
78.2 better than 29%
1.00 better than 30%
56% of 151 duels better than 67%
50% of 14 situations better than 76%
Inferno16
25% better than 1%
0.66 better than 11%
72.4 better than 12%
0.85 better than 2%
46% of 78 duels better than 15%
50% of 4 situations better than 75%

Compared with players on the same level who have at least 15 matches on the map.

How pobedaetomif plays

Across 289 matches pobedaetomif averages K/R 0.74 and ADR 79.8; the rating across the 288 rated matches is 1.00. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Nuke with a 66% win rate in 29 matches. In 102 of 288 matches the rating was 1.10 or higher (35%), in 128 it was below 0.90. In 189 matches with detailed stats: 34 4Ks and 6 aces. Best month by rating: July 2026 at 1.01. pobedaetomif loses the most ELO in match 4 of the day (−100 ELO, win rate 38%). Things go best on Ancient (+215 ELO, win rate 61%). Match no. 1 of the day goes best: 64% win rate, +45 ELO. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 79.5, Headshots at 46%, ELO at 2,429. Last 30 days: 42 matches, win rate 48%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.