poEDAUeGO

Georgia
On FACEIT since 2025 278 matches tracked 81 matches in 30 days
ELO ▼ 17
2,175
30-day peak: 2,222
Rank EU
#143,033
Georgia #563 in Georgia
Last updated:

How does poEDAUeGO play?

Rating 1.03 K/R 0.77 ADR 83.6 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 278 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 22% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (194 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 53%+2 pp · Ø 51% better than 69%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 86%
AWP share of kills 17%+7 pp · Ø 10% better than 79%
K/D 0.99−0.03 · Ø 1.02 better than 38%
Pistol kills per match 4.1
Knife kills 9 in 278 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.0%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 75%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 92%
MVPs per match 2.4+0.1 · Ø 2.3 better than 65%
4Ks and aces 47x 4K, 8 aces in 194 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 31%
Deaths per round 77%+5 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.13, Rating +0.18, ADR +13.5
= Stayed the same
Win rate at 50%
▼ Got worse
Headshots −2 pp, ELO −294

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.80 (at the start 0.67). Clearly above the average (0.73).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −90 ELO
37 matches · 54% win rate
In match 2 of the day −82 ELO
34 matches · 41% win rate
On Fridays −88 ELO, win rate 40%

poEDAUeGO loses the most ELO on Anubis: −90 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Nuke
  2. Longest win streak: 9 wins in a row · Mirage
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
46% better than 29%
0.78 better than 71%
85.9 better than 75%
1.04 better than 55%
49% of 610 duels better than 38%
33% of 55 situations better than 37%
Dust 259
51% right on the average
0.75 better than 60%
81.4 better than 57%
1.01 better than 45%
52% of 344 duels better than 57%
33% of 27 situations better than 37%
Ancient57
53% right on the average
0.79 better than 77%
84.1 better than 68%
1.07 better than 70%
53% of 317 duels better than 61%
29% of 38 situations better than 29%
Anubis37
54% better than 57%
0.75 better than 58%
81.9 better than 60%
0.99 better than 35%
53% of 225 duels better than 59%
29% of 21 situations better than 24%
Nuke18
44% better than 16%
0.73 better than 37%
77.7 better than 29%
1.01 better than 34%
51% of 75 duels better than 42%
50% of 16 situations better than 79%

Compared with players on the same level who have at least 15 matches on the map.

How poEDAUeGO plays

Across 278 matches poEDAUeGO averages K/R 0.77, ADR 83.6 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 56% headshots. The strongest map is Anubis with a 54% win rate in 37 matches. In 106 of 278 matches the rating was 1.10 or higher (38%), in 120 it was below 0.90. In 194 matches with detailed stats: 47 4Ks and 8 aces. Best month by rating: September 2026 at 1.12. poEDAUeGO loses the most ELO on Anubis (−90 ELO, win rate 54%). Things go best on Mirage (+84 ELO, win rate 46%). Match no. 3 of the day goes best: 65% win rate. Improved over the last three months: K/R +0.13, Rating +0.18, ADR +13.5. Got weaker: Headshots −2 pp, ELO −294. Unchanged in recent months: Win rate at 50%. Last 30 days: 81 matches, win rate 53%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.