plimutt

Russia
71 matches tracked
Last updated:

How does plimutt play?

Rating 1.02 K/R 0.74 ADR 80.3 from 71 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 71 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average.
Multi-kills
better than most on level 6 about average weaker than most
Level 6

Compared with 866 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 38%
Opening duels won 49%−1 pp · Ø 50% better than 47%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 37%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 88%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (45%).

Headshot rate 37%−8 pp · Ø 45% better than 11%
AWP share of kills 17%+7 pp · Ø 10% better than 80%
K/D 1.000.00 · Ø 1.00 right on the average
Pistol kills per match 2.2
Knife kills 1 in 71 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so just above the average (13.0%).

2K rounds 13.1%+0.1 pp · Ø 13.0% better than 57%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 46%
4Ks and aces 17x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 51%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 49%
Deaths per round 74%+2 pp · Ø 72% better than 39%

Progress

One value per month, dashed line is the level 6 average
Whether plimutt is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 71 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Patterns

From the last 71 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +47 ELO
20 matches · 40% win rate

plimutt loses the most ELO in match 1 of the day: +47 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Nuke
  2. Highest rating in a match: 1.91 · Nuke
  3. Longest win streak: 3 wins in a row · Ancient

Maps in detail

from the last 71 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
45% better than 34%
0.73 better than 58%
76.4 better than 38%
0.97 better than 44%
49% of 87 duels right on the average
31% of 13 situations better than 32%
Ancient14
64% -
0.80 -
91.0 -
1.12-
43% of 67 duels -
38% of 13 situations -
Dust 213
54% -
0.75 -
80.3 -
1.05-
62% of 37 duels -
27% of 11 situations -
Anubis11
27% -
0.65 -
73.8 -
0.88-
50% of 38 duels -
50% of 8 situations -
Nuke5
20% -
0.85 -
87.0 -
1.20-
42% of 26 duels -
0% of 3 situations -
Cache3
100% -
0.84 -
82.8 -
1.19-
64% of 14 duels -
100% of 1 situations -
Inferno3
67% -
0.59 -
68.1 -
0.81-
33% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How plimutt plays

Across 71 matches plimutt averages K/R 0.74, ADR 80.3 and a rating of 1.02. Most room to improve: Headshot rate at 37%, better than only 11% of level 6 players. Averages 15.7 kills per match with 37% headshots. The strongest map is Ancient with a 64% win rate in 14 matches. In 27 of 71 matches the rating was 1.10 or higher (38%), in 27 it was below 0.90. In 71 matches with detailed stats: 17 4Ks and 1 ace. plimutt loses the most ELO in match 1 of the day (+47 ELO, win rate 40%). Things go best on Mirage (+61 ELO, win rate 45%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.