player234567

Finland
On FACEIT since 2018 379 matches tracked 190 matches in 30 days
ELO ▼ 102
3,012
30-day peak: 3,305
Rank EU ▼ 2,085 places
#7,870
Finland #188 in Finland
30 days · prev. #5,785 · best #3,565
Last updated:
Next update possible in 1h 34m

How does player234567 play?

Rating 1.13 K/R 0.82 ADR 85.1 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 379 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

36% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 36%−6 pp · Ø 42% better than 32%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 58%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.12+0.07 · Ø 1.05 better than 62%
Pistol kills per match 3.3
Knife kills 4 in 379 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 61%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 82x 4K, 11 aces in 334 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (3.9).

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 2.1−1.8 · Ø 3.9 better than 5%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, ADR at 85.1
▼ Got worse
Rating −0.06, Headshots −2 pp, Win rate −5 pp, ELO −129

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.89. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.75).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −270 ELO
49 matches · 47% win rate
On Inferno −177 ELO
31 matches · 42% win rate
Between 18:00 and 24:00 −309 ELO, win rate 45%
On Fridays −366 ELO, win rate 38%

player234567 loses the most ELO on Cache: −270 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Most kills in a match: 47 · Anubis
  3. Highest rating in a match: 2.69 · Mirage

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage128
52% better than 37%
0.83 better than 78%
87.4 better than 74%
1.16 better than 78%
52% of 751 duels better than 46%
34% of 76 situations better than 35%
Dust 295
53% better than 43%
0.78 better than 60%
81.1 better than 45%
1.08 right on the average
57% of 568 duels better than 74%
35% of 46 situations better than 38%
Cache49
47% better than 16%
0.83 better than 66%
88.2 better than 65%
1.15 better than 58%
59% of 259 duels better than 73%
39% of 33 situations better than 51%
Nuke47
57% better than 46%
0.83 better than 76%
86.2 better than 67%
1.14 better than 67%
55% of 328 duels better than 59%
43% of 21 situations better than 57%
Inferno31
42% better than 4%
0.84 better than 71%
87.3 better than 61%
1.17 better than 63%
51% of 183 duels better than 25%
45% of 20 situations better than 66%
Anubis24
38% better than 6%
0.75 right on the average
77.4 better than 27%
1.04 better than 42%
48% of 152 duels better than 25%
36% of 22 situations better than 43%
Ancient4
0% -
0.79 -
81.4 -
1.02-
39% of 18 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How player234567 plays

Across 379 matches player234567 averages K/R 0.82, ADR 85.1 and a rating of 1.13. Biggest strength: Rounds with first kill at 15%, better than 93% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 18.0 kills per match with 58% headshots. The strongest map is Nuke with a 57% win rate in 47 matches. In 201 of 379 matches the rating was 1.10 or higher (53%), in 116 it was below 0.90. In 334 matches with detailed stats: 82 4Ks and 11 aces. Best month by rating: September 2026 at 1.23. player234567 loses the most ELO on Cache (−270 ELO, win rate 47%). Things go best on Dust 2 (+256 ELO, win rate 53%). Got weaker: Rating −0.06, Headshots −2 pp, Win rate −5 pp, ELO −129. Unchanged in recent months: K/R at 0.81, ADR at 85.1. Last 30 days: 190 matches, win rate 49%, net ELO −127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.