plavn1y

Russia
On FACEIT since 2020 234 matches tracked 61 matches in 30 days
ELO ▲ 212
2,514
30-day peak: 2,514
Rank EU
#50,402
Russia #14,313 in Russia
Last updated:

How does plavn1y play?

Rating 1.02 (from 204 matches) K/R 0.72 ADR 77.2 from 234 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 204 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (162 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 89%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 33%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 23x 4K, 3 aces in 162 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.11−0.19 · Ø 0.30 better than 4%
Deaths per round 70%−2 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, Win rate +7 pp, ELO +647
= Stayed the same
K/R at 0.72, Rating at 1.01, ADR at 76.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 234 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −104 ELO
37 matches · 46% win rate
On Dust 2 −69 ELO
65 matches · 58% win rate
Between 12:00 and 18:00 −30 ELO, win rate 42%
On Mondays −90 ELO, win rate 43%

plavn1y loses the most ELO in match 3 of the day: −104 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.24 · Ancient
  3. Most kills in a match: 40 · Dust 2

Maps in detail

from the last 234 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
53% right on the average
0.72 better than 37%
78.3 better than 35%
1.01 better than 38%
51% of 303 duels better than 45%
37% of 35 situations better than 43%
Dust 265
58% better than 69%
0.75 right on the average
80.3 better than 45%
1.05 right on the average
52% of 256 duels right on the average
32% of 19 situations better than 32%
Ancient45
53% right on the average
0.72 better than 33%
74.8 better than 15%
1.04 better than 47%
52% of 158 duels better than 47%
37% of 27 situations better than 47%
Anubis34
38% better than 10%
0.69 better than 22%
72.7 better than 10%
0.97 better than 24%
51% of 130 duels better than 42%
48% of 21 situations better than 70%
Inferno10
40% -
0.65 -
72.6 -
0.87-
45% of 42 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How plavn1y plays

Across 234 matches plavn1y averages K/R 0.72 and ADR 77.2; the rating across the 204 rated matches is 1.02. Biggest strength: Headshot rate at 58%, better than 89% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.7 kills per match with 58% headshots. The strongest map is Dust 2 with a 58% win rate in 65 matches. In 76 of 204 matches the rating was 1.10 or higher (37%), in 70 it was below 0.90. In 162 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: August 2026 at 1.11. plavn1y loses the most ELO in match 3 of the day (−104 ELO, win rate 46%). Things go best in match 4 of the day (+30 ELO, win rate 66%). Match no. 4 of the day goes best: 66% win rate, +30 ELO. Improved over the last three months: Headshots +3 pp, Win rate +7 pp, ELO +647. Unchanged in recent months: K/R at 0.72, Rating at 1.01, ADR at 76.5. Last 30 days: 61 matches, win rate 54%, net ELO −90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.