platov4

Japan
On FACEIT since 2020 214 matches tracked 120 matches in 30 days
Last updated:

How does platov4 play?

Rating 1.09 K/R 0.80 ADR 85.8 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 214 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
EntryHeadshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 29%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 71%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (52%).

Headshot rate 59%+7 pp · Ø 52% better than 88%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.7
Knife kills 2 in 214 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so clearly above the average (4.3%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 73%
3K rounds 5.2%+0.9 pp · Ø 4.3% better than 82%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 51x 4K, 2 aces in 214 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 22%
Enemies flashed per round 0.22−0.09 · Ø 0.31 better than 24%
Deaths per round 75%+4 pp · Ø 71% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether platov4 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 214 matches, all from the last 3 months.

Kills per round (K/R)

0.85
AugSepOct

Best month: October 2026 with 0.85.

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
68 matches · 46% win rate
In match 3 of the day −7 ELO
31 matches · 48% win rate
Between 0:00 and 6:00 +125 ELO, win rate 48%
On Wednesdays +30 ELO, win rate 40%

platov4 loses the most ELO on Mirage: −32 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Dust 2
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 54 · Nuke

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
46% better than 20%
0.78 better than 62%
83.5 better than 58%
1.06 right on the average
54% of 364 duels better than 61%
35% of 37 situations better than 38%
Dust 262
65% better than 87%
0.84 better than 84%
89.7 better than 83%
1.15 better than 76%
56% of 416 duels better than 71%
46% of 24 situations better than 72%
Anubis34
59% better than 66%
0.82 better than 79%
86.7 better than 74%
1.10 better than 65%
52% of 203 duels right on the average
38% of 16 situations right on the average
Ancient29
48% better than 31%
0.80 better than 71%
84.7 better than 62%
1.10 better than 66%
53% of 115 duels better than 55%
19% of 21 situations better than 9%
Nuke10
40% -
0.80 -
88.2 -
1.04-
52% of 54 duels -
57% of 7 situations -
Cache7
57% -
0.69 -
77.7 -
0.86-
55% of 31 duels -
0% of 2 situations -
Inferno4
50% -
0.65 -
69.3 -
0.85-
28% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How platov4 plays

Across 214 matches platov4 averages K/R 0.80, ADR 85.8 and a rating of 1.09. Biggest strength: Rounds with first kill at 14%, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 59% headshots. The strongest map is Dust 2 with a 65% win rate in 62 matches. In 99 of 214 matches the rating was 1.10 or higher (46%), in 77 it was below 0.90. In 214 matches with detailed stats: 51 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. platov4 loses the most ELO on Mirage (−32 ELO, win rate 46%). Things go best on Dust 2 (+156 ELO, win rate 65%). Match no. 4 of the day goes best: 59% win rate, +56 ELO. Last 30 days: 120 matches, win rate 60%, net ELO +183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.