pinkimpala22

South Korea
On FACEIT since 2017 369 matches tracked 149 matches in 30 days
ELO ▼ 117
3,166
30-day peak: 3,287
Rank EU ▲ 41 places
#4,038
South Korea #71 in South Korea
30 days · prev. #4,079 · best #4,001
Last updated:

How does pinkimpala22 play?

Rating 1.10 K/R 0.78 ADR 84.5 from 369 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 369 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 19%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (312 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so slightly above the average (53%).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.12+0.05 · Ø 1.07 better than 62%
Pistol kills per match 2.9
Knife kills 7 in 369 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 65%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 68%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 52x 4K, 5 aces in 312 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.32).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 4.1+0.3 · Ø 3.8 better than 59%
Enemies flashed per round 0.50+0.18 · Ø 0.32 better than 90%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.06, Rating +0.05, ADR +5.9
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −4 pp, ELO −616

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.78 (at the start 0.72). Slightly above the average (0.75).

Patterns

From the last 369 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −303 ELO
52 matches · 40% win rate
On Dust 2 −182 ELO
72 matches · 53% win rate
Between 6:00 and 12:00 −76 ELO, win rate 43%
On Wednesdays −207 ELO, win rate 43%

pinkimpala22 loses the most ELO in match 3 of the day: −303 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.44 · Mirage

Maps in detail

from the last 369 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage127
52% better than 37%
0.77 better than 53%
83.1 better than 53%
1.08 better than 54%
55% of 446 duels better than 64%
29% of 78 situations better than 20%
Ancient76
47% better than 23%
0.79 better than 66%
86.2 better than 70%
1.10 better than 63%
53% of 303 duels right on the average
44% of 41 situations better than 67%
Dust 272
53% better than 44%
0.75 better than 44%
83.2 better than 54%
1.09 better than 54%
52% of 305 duels better than 46%
61% of 46 situations better than 93%
Anubis63
52% better than 37%
0.81 better than 75%
86.6 better than 73%
1.15 better than 75%
53% of 261 duels right on the average
38% of 45 situations better than 47%
Cache16
56% better than 42%
0.82 better than 63%
89.3 better than 70%
1.17 better than 66%
58% of 43 duels better than 67%
29% of 7 situations better than 26%
Nuke12
25% -
0.73 -
82.5 -
0.92-
45% of 62 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pinkimpala22 plays

Across 369 matches pinkimpala22 averages K/R 0.78, ADR 84.5 and a rating of 1.10. Averages 16.6 kills per match with 55% headshots. The strongest map is Cache with a 56% win rate in 16 matches. In 168 of 369 matches the rating was 1.10 or higher (46%), in 113 it was below 0.90. In 312 matches with detailed stats: 52 4Ks and 5 aces. Best month by rating: September 2026 at 1.13. pinkimpala22 loses the most ELO in match 3 of the day (−303 ELO, win rate 40%). Things go best on Mirage (+118 ELO, win rate 52%). Match no. 1 of the day goes best: 58% win rate, +81 ELO. Improved over the last three months: K/R +0.06, Rating +0.05, ADR +5.9. Got weaker: Headshots −6 pp, Win rate −4 pp, ELO −616. Last 30 days: 149 matches, win rate 49%, net ELO −408.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.