pif_paff

Russia
On FACEIT since 2020 112 matches tracked 68 matches in 30 days
ELO ▼ 49
2,731
30-day peak: 2,780
Rank EU
#22,898
Russia #6,604 in Russia
Last updated:
Next update possible in 5m 35s

How does pif_paff play?

Rating 1.35 K/R 0.97 ADR 103.4 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.35
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 112 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 42% good 1.10 to 1.29 10% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 17% of rounds and so well above the average (11%).

Rounds with first kill 17%+6 pp · Ø 11% better than 99%
Opening duels won 61%+9 pp · Ø 52% better than 97%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

1.33 K/D and so well above the average (1.04).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 5%−7 pp · Ø 12% better than 28%
K/D 1.33+0.29 · Ø 1.04 better than 97%
Pistol kills per match 3.1
Knife kills 4 in 112 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.4).

2K rounds 18.8%+5.4 pp · Ø 13.4% better than 99%
3K rounds 6.8%+2.6 pp · Ø 4.2% better than 99%
MVPs per match 3.4+1.0 · Ø 2.4 better than 99%
4Ks and aces 51x 4K, 8 aces in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 75%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 84%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether pif_paff is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 103 matches from the last 3 months and 9 before.

Kills per round (K/R)

1.06
JulAugSepOct

Best month: October 2026 with 1.06.

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −2 ELO
25 matches · 40% win rate
On Mirage −1 ELO
44 matches · 61% win rate
On Sundays ±0 ELO, win rate 43%

pif_paff loses the most ELO in match 2 of the day: −2 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.32 · Anubis
  2. Most kills in a match: 56 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 81%
0.96 better than 98%
103.0 better than 99%
1.30 better than 96%
63% of 263 duels better than 96%
57% of 23 situations better than 92%
Anubis22
55% better than 59%
1.04 better than 99%
108.4 better than 99%
1.51 better than 99%
60% of 129 duels better than 88%
50% of 20 situations better than 77%
Ancient21
24% better than 1%
0.89 better than 94%
96.4 better than 95%
1.19 better than 88%
54% of 132 duels better than 59%
40% of 5 situations better than 56%
Cache9
67% -
1.16 -
117.4 -
1.65-
70% of 73 duels -
50% of 8 situations -
Nuke8
38% -
0.95 -
101.0 -
1.29-
51% of 37 duels -
0% of 6 situations -
Dust 27
43% -
0.83 -
92.8 -
1.19-
68% of 34 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pif_paff plays

Across 112 matches pif_paff averages K/R 0.97, ADR 103.4 and a rating of 1.35. Biggest strength: Rating at 1.35, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 21.6 kills per match with 56% headshots. The strongest map is Mirage with a 61% win rate in 44 matches. In 72 of 112 matches the rating was 1.10 or higher (64%), in 18 it was below 0.90. In 103 matches with detailed stats: 51 4Ks and 8 aces. Best month by rating: October 2026 at 1.47. pif_paff loses the most ELO in match 2 of the day (−2 ELO, win rate 40%). Things go best on Anubis (+1 ELO, win rate 55%). Match no. 3 of the day goes best: 65% win rate, +1 ELO. Last 30 days: 68 matches, win rate 50%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.