phnxtom

Ukraine
On FACEIT since 2020 240 matches tracked 64 matches in 30 days
ELO ▼ 9
2,420
30-day peak: 2,429
Rank EU
#68,670
Ukraine #2,824 in Ukraine
Last updated:

How does phnxtom play?

Rating 1.01 K/R 0.73 ADR 82.9 from 240 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 240 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.99−0.04 · Ø 1.03 better than 32%
Pistol kills per match 2.5
Knife kills 7 in 240 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 64%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 33x 4K, 6 aces in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether phnxtom is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 240 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 240 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
25 matches · 60% win rate
On Anubis −25 ELO
22 matches · 45% win rate
Between 12:00 and 18:00 −25 ELO, win rate 48%
On Thursdays ±0 ELO, win rate 43%

phnxtom loses the most ELO on Ancient: −31 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.39 · Dust 2
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 240 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
59% better than 76%
0.75 right on the average
84.5 better than 67%
1.02 better than 44%
56% of 439 duels better than 76%
39% of 41 situations better than 53%
Dust 259
49% better than 39%
0.71 better than 34%
77.4 better than 32%
0.97 better than 26%
46% of 266 duels better than 23%
47% of 36 situations better than 76%
Ancient25
60% better than 77%
0.82 better than 80%
91.4 better than 87%
1.19 better than 87%
54% of 113 duels better than 62%
30% of 20 situations better than 30%
Anubis22
45% better than 27%
0.77 better than 61%
88.0 better than 80%
1.06 better than 55%
50% of 102 duels better than 41%
50% of 12 situations better than 75%
Cache22
50% -
0.73 -
81.5 -
1.00-
48% of 124 duels -
70% of 10 situations -
Inferno22
50% better than 38%
0.70 better than 28%
81.1 better than 43%
0.92 better than 9%
47% of 120 duels better than 19%
42% of 12 situations better than 60%
Nuke18
56% better than 55%
0.68 better than 14%
80.5 better than 40%
0.94 better than 16%
44% of 81 duels better than 12%
83% of 6 situations better than 99%

Compared with players on the same level who have at least 15 matches on the map.

How phnxtom plays

Across 240 matches phnxtom averages K/R 0.73, ADR 82.9 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 43% headshots. The strongest map is Ancient with a 60% win rate in 25 matches. In 83 of 240 matches the rating was 1.10 or higher (35%), in 94 it was below 0.90. In 240 matches with detailed stats: 33 4Ks and 6 aces. Best month by rating: October 2026 at 1.06. phnxtom loses the most ELO on Ancient (−31 ELO, win rate 60%). Things go best on Inferno (+52 ELO, win rate 50%). Match no. 4 of the day goes best: 69% win rate, +27 ELO. Last 30 days: 64 matches, win rate 50%, net ELO +27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.