phez-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average28% of 1v2s won and so clearly above the average (20%).
Weapons and aim
Average0.97 K/D and so just below the average (1.00).
Impact
AverageExactly 3 kills in 3.8% of rounds and so just below the average (3.9%).
Utility and deaths
Average0.40 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.71. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.99. Last 3 months unchanged at 0.98. Slightly below the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 77.2. Last 3 months: 75.8 (at the start 73.6). Slightly below the average (79.4).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 43% (at the start 51%). Clearly below the average (48%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 51% (at the start 43%). Slightly above the average (49%).
Best month: September 2026 with 1,940. Last 3 months: 1,908 (at the start 1,653).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 66 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Anubis
- Highest rating in a match: 1.94 · Dust 2
- Most kills in a match: 28 · Ancient
Maps in detail
from the last 66 matchesCompared with players on the same level who have at least 15 matches on the map.
How phez- plays
Across 66 matches phez- averages K/R 0.70, ADR 75.1 and a rating of 0.98. Averages 16.3 kills per match with 46% headshots. The strongest map is Dust 2 with a 58% win rate in 26 matches. In 21 of 66 matches the rating was 1.10 or higher (32%), in 26 it was below 0.90. In 45 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: August 2026 at 0.99. Things go best on Dust 2 (+17 ELO, win rate 58%). Improved over the last three months: Win rate +8 pp, ELO +255. Got weaker: Headshots −8 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 75.8. Last 30 days: 5 matches, win rate 40%, net ELO +20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.