pezot_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).
Compared with 2,505 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (52%).
Clutch
Average26% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.03 K/D and so just below the average (1.04).
Impact
AverageExactly 3 kills in 4.4% of rounds and so just above the average (4.2%).
Utility and deaths
Average0.39 enemies flashed per round and so well above the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.79). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10. Last 3 months: 1.01 (at the start 1.07). Slightly below the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 88.1. Last 3 months: 78.5 (at the start 88.1). Slightly below the average (81.2).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 49% (at the start 51%). Slightly below the average (51%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months unchanged at 52%. Just above the average (51%).
Best month: October 2026 with 2,609. Last 3 months: 2,531 (at the start 2,255).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 151 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pezot_ loses the most ELO in match 1 of the day: −121 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.84 · Anubis
- Most kills in a match: 38 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 151 matchesCompared with players on the same level who have at least 15 matches on the map.
How pezot_ plays
Across 151 matches pezot_ averages K/R 0.75, ADR 82.5 and a rating of 1.03. Most room to improve: Opening duels won at 48%, better than only 20% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 50% headshots. The strongest map is Nuke with a 90% win rate in 10 matches. In 60 of 151 matches the rating was 1.10 or higher (40%), in 52 it was below 0.90. In 84 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.10. pezot_ loses the most ELO in match 1 of the day (−121 ELO, win rate 44%). Things go best on Dust 2 (+63 ELO, win rate 44%). Match no. 3 of the day goes best: 65% win rate, +25 ELO. Improved over the last three months: ELO +276. Got weaker: K/R −0.08, Rating −0.06, ADR −9.6, Headshots −2 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 33 matches, win rate 52%, net ELO +4.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.