petya_22bog

Kazakhstan
On FACEIT since 2026 74 matches tracked 74 matches in 30 days
ELO ▲ 240
2,340
30-day peak: 2,340
Rank EU
#88,344
Kazakhstan #3,212 in Kazakhstan
Last updated:

How does petya_22bog play?

Rating 1.22 K/R 0.89 ADR 92.2 from 74 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 74 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 34% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 57%+6 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

58% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 58%+19 pp · Ø 39% better than 99%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.21+0.18 · Ø 1.03 better than 91%
Pistol kills per match 3.4
Knife kills 1 in 74 matches

Impact

Strength
Damage and big rounds

3.1 MVPs per match and so well above the average (2.3).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 6.0%+1.9 pp · Ø 4.1% better than 95%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 19x 4K, 4 aces in 74 matches

Utility and deaths

Weakness
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 1%
Utility damage per round 1.7−2.5 · Ø 4.2 better than 2%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 7%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether petya_22bog is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 74 matches, all from the last 3 months.

Kills per round (K/R)

0.87
SepOct

Patterns

From the last 74 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −20 ELO
34 matches · 44% win rate
Between 18:00 and 24:00 −41 ELO, win rate 39%

petya_22bog loses the most ELO on Mirage: −20 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 39 · Anubis
  3. Highest rating in a match: 2.62 · Anubis

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
44% better than 21%
0.87 better than 93%
93.3 better than 93%
1.18 better than 88%
57% of 188 duels better than 80%
47% of 15 situations better than 77%
Ancient16
38% better than 10%
0.85 better than 90%
87.7 better than 79%
1.18 better than 89%
53% of 95 duels better than 58%
54% of 13 situations better than 86%
Anubis15
60% better than 76%
0.97 better than 99%
97.8 better than 98%
1.35 better than 99%
61% of 87 duels better than 93%
50% of 8 situations better than 80%
Dust 24
25% -
0.91 -
87.0 -
1.17-
58% of 19 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How petya_22bog plays

Across 74 matches petya_22bog averages K/R 0.89, ADR 92.2 and a rating of 1.22. Biggest strength: Clutch 1v1 won at 58%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 24%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 20.2 kills per match with 58% headshots. The strongest map is Anubis with a 60% win rate in 15 matches. In 46 of 74 matches the rating was 1.10 or higher (62%), in 15 it was below 0.90. In 74 matches with detailed stats: 19 4Ks and 4 aces. petya_22bog loses the most ELO on Mirage (−20 ELO, win rate 44%). From match no. 5 of the day on, things go best: 52% win rate, −41 ELO. Last 30 days: 74 matches, win rate 47%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.