petuFPS

Brazil
150 matches tracked
Last updated:

How does petuFPS play?

Rating 0.99 (from 128 matches) K/R 0.69 ADR 77.3 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 128 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (128 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (48%).

Headshot rate 43%−5 pp · Ø 48% better than 27%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 0.95−0.02 · Ø 0.97 better than 30%
Pistol kills per match 3.0
Knife kills 1 in 150 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so slightly below the average (12.8%).

2K rounds 12.3%−0.5 pp · Ø 12.8% better than 29%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 21x 4K, 3 aces in 128 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 16%
Enemies flashed per round 0.35+0.08 · Ø 0.27 better than 72%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.13, ADR +10.3, Headshots +4 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.71 (at the start 0.58). Right on the average (0.71).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −55 ELO
38 matches · 42% win rate
On Mirage −24 ELO
61 matches · 44% win rate
Between 0:00 and 6:00 −55 ELO, win rate 39%

petuFPS loses the most ELO in match 1 of the day: −55 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
44% better than 27%
0.67 better than 23%
76.1 better than 32%
0.99 better than 43%
46% of 275 duels better than 26%
27% of 26 situations better than 19%
Anubis28
43% better than 25%
0.72 right on the average
79.7 better than 49%
1.01 better than 53%
54% of 142 duels better than 70%
15% of 13 situations better than 7%
Dust 219
68% better than 96%
0.72 right on the average
78.2 better than 42%
1.05 better than 65%
49% of 85 duels better than 41%
57% of 7 situations better than 91%
Ancient18
39% better than 17%
0.70 better than 37%
79.1 better than 44%
0.99 right on the average
47% of 76 duels better than 30%
38% of 8 situations right on the average
Nuke18
56% better than 56%
0.70 better than 28%
78.2 better than 34%
0.91-
48% of 66 duels better than 28%
75% of 4 situations better than 98%
Cache3
33% -
0.64 -
68.8 -
0.87-
56% of 16 duels -
-
Inferno3
33% -
0.62 -
59.1 -
0.93-
55% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How petuFPS plays

Across 150 matches petuFPS averages K/R 0.69 and ADR 77.3; the rating across the 128 rated matches is 0.99. Most room to improve: Utility hit rate at 26%, better than only 5% of level 8 players. Averages 15.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 68% win rate in 19 matches. In 44 of 128 matches the rating was 1.10 or higher (34%), in 57 it was below 0.90. In 128 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. petuFPS loses the most ELO in match 1 of the day (−55 ELO, win rate 42%). Things go best from match 5 of the day (+58 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +58 ELO. Improved over the last three months: K/R +0.13, ADR +10.3, Headshots +4 pp, Win rate +7 pp. Last 30 days: 5 matches, win rate 40%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.