perliczka

Poland
139 matches tracked 21 matches in 30 days
Last updated:

How does perliczka play?

Rating 0.99 K/R 0.71 ADR 80.5 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 139 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 24% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 17%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (59 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 16%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 79%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 1.00+0.03 · Ø 0.97 better than 50%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.8%).

2K rounds 12.5%−0.3 pp · Ø 12.8% better than 33%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 17%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 9x 4K, 0 aces in 59 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 10%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 63%
Enemies flashed per round 0.36+0.09 · Ø 0.27 better than 74%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +11 pp, ELO +172
= Stayed the same
Headshots at 52%
▼ Got worse
K/R −0.07, Rating −0.09, ADR −7.9

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.68 (at the start 0.75). Slightly below the average (0.71).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +33 ELO
40 matches · 43% win rate
Between 0:00 and 6:00 +32 ELO, win rate 41%
On Sundays −8 ELO, win rate 42%

perliczka loses the most ELO in match 1 of the day: +33 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 42 · Ancient
  3. Highest rating in a match: 1.97 · Anubis

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
48% better than 42%
0.67 better than 24%
77.2 better than 36%
0.94 better than 25%
46% of 125 duels better than 25%
17% of 24 situations better than 8%
Mirage28
57% better than 72%
0.67 better than 23%
78.0 better than 43%
0.93 better than 23%
51% of 118 duels right on the average
78% of 9 situations better than 99%
Anubis25
72% better than 97%
0.81 better than 87%
88.8 better than 88%
1.14 better than 88%
47% of 91 duels better than 31%
60% of 20 situations better than 93%
Ancient17
35% better than 11%
0.70 better than 37%
76.4 better than 29%
0.97 better than 40%
53% of 80 duels better than 65%
55% of 11 situations better than 86%
Inferno14
29% -
0.71 -
81.5 -
0.98-
41% of 49 duels -
22% of 9 situations -
Nuke14
43% -
0.63 -
72.2 -
0.89-
38% of 80 duels -
22% of 9 situations -
Cache12
42% -
0.85 -
93.1 -
1.16-
51% of 45 duels -
29% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How perliczka plays

Across 139 matches perliczka averages K/R 0.71, ADR 80.5 and a rating of 0.99. Biggest strength: Headshot rate at 52%, better than 79% of level 8 players. Most room to improve: Utility hit rate at 28%, better than only 10% of level 8 players. Averages 15.7 kills per match with 52% headshots. The strongest map is Anubis with a 72% win rate in 25 matches. In 51 of 139 matches the rating was 1.10 or higher (37%), in 52 it was below 0.90. In 59 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.04. perliczka loses the most ELO in match 1 of the day (+33 ELO, win rate 43%). Things go best on Dust 2 (+34 ELO, win rate 48%). From match no. 5 of the day on, things go best: 61% win rate, +31 ELO. Improved over the last three months: Win rate +11 pp, ELO +172. Got weaker: K/R −0.07, Rating −0.09, ADR −7.9. Unchanged in recent months: Headshots at 52%. Last 30 days: 21 matches, win rate 43%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.