perfyy

Germany
176 matches tracked 18 matches in 30 days
Last updated:

How does perfyy play?

Rating 1.06 K/R 0.74 ADR 81.3 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 176 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,500-2,749 ELO

Compared with 2,321 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 36%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so well below the average (51%).

Headshot rate 45%−6 pp · Ø 51% better than 18%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 1.08+0.05 · Ø 1.03 better than 60%
Pistol kills per match 2.8
Knife kills 2 in 176 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.6%+0.4 pp · Ø 13.2% better than 49%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 58%
MVPs per match 2.4+0.1 · Ø 2.3 better than 55%
4Ks and aces 19x 4K, 2 aces in 104 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.31).

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 6.2+2.1 · Ø 4.1 better than 92%
Enemies flashed per round 0.61+0.30 · Ø 0.31 better than 98%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +14 pp, ELO +258
= Stayed the same
K/R at 0.75, Rating at 1.07, ADR at 81.3, Headshots at 45%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: October 2026 with 0.81. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −44 ELO
23 matches · 43% win rate
On Ancient −19 ELO
33 matches · 45% win rate
Between 12:00 and 18:00 −126 ELO, win rate 41%
On Saturdays +13 ELO, win rate 42%

perfyy loses the most ELO on Anubis: −44 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.20 · Inferno
  3. Most kills in a match: 29 · Ancient

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno43
63% better than 71%
0.73 better than 35%
81.7 better than 39%
1.04 better than 34%
54% of 214 duels better than 45%
32% of 22 situations better than 40%
Ancient33
45% better than 25%
0.74 better than 44%
79.9 better than 39%
1.05 better than 52%
48% of 117 duels better than 27%
39% of 28 situations better than 54%
Cache31
68% -
0.82 -
90.4 -
1.16-
56% of 141 duels -
33% of 18 situations -
Dust 231
45% better than 24%
0.66 better than 12%
71.6 better than 8%
0.96 better than 19%
40% of 123 duels better than 3%
33% of 18 situations better than 36%
Anubis23
43% better than 19%
0.76 better than 54%
81.5 better than 49%
1.09 better than 62%
48% of 88 duels better than 24%
41% of 22 situations better than 56%
Mirage9
44% -
0.79 -
81.3 -
1.09-
53% of 40 duels -
29% of 7 situations -
Vertigo4
50% -
0.81 -
87.0 -
1.14-
45% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How perfyy plays

Across 176 matches perfyy averages K/R 0.74, ADR 81.3 and a rating of 1.06. Biggest strength: Utility damage per round at 6.2, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 13% of level 10 · 2,500-2,749 ELO players. Averages 16.0 kills per match with 45% headshots. The strongest map is Cache with a 68% win rate in 31 matches. In 78 of 176 matches the rating was 1.10 or higher (44%), in 64 it was below 0.90. In 104 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.15. perfyy loses the most ELO on Anubis (−44 ELO, win rate 43%). Things go best on Cache (+72 ELO, win rate 68%). Improved over the last three months: Win rate +14 pp, ELO +258. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 81.3, Headshots at 45%. Last 30 days: 18 matches, win rate 56%, net ELO −73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.