perf1mp

Russia
On FACEIT since 2020 162 matches tracked 20 matches in 30 days
Last updated:

How does perf1mp play?

Rating 1.19 K/R 0.84 ADR 88.0 from 162 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 162 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 56%+4 pp · Ø 52% better than 81%

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 7%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 18%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (51%).

Headshot rate 39%−12 pp · Ø 51% better than 3%
AWP share of kills 44%+32 pp · Ø 12% better than 99%
K/D 1.21+0.17 · Ø 1.04 better than 89%
Pistol kills per match 3.2
Knife kills 7 in 162 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 93%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 27x 4K, 8 aces in 109 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 60%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether perf1mp is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 109 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.88
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.88.

Patterns

From the last 162 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −55 ELO
29 matches · 69% win rate
On Mirage −24 ELO
38 matches · 47% win rate
Between 18:00 and 24:00 −20 ELO, win rate 48%
On Sundays +29 ELO, win rate 42%

perf1mp loses the most ELO on Anubis: −55 ELO, 69% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.97 · Mirage
  2. Most kills in a match: 45 · Cache
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 162 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
47% better than 26%
0.86 better than 89%
91.5 better than 89%
1.25 better than 93%
51% of 213 duels better than 44%
56% of 18 situations better than 91%
Ancient36
53% right on the average
0.85 better than 89%
88.2 better than 79%
1.18 better than 87%
56% of 179 duels better than 73%
29% of 31 situations better than 27%
Dust 232
63% better than 84%
0.82 better than 80%
88.4 better than 80%
1.17 better than 82%
53% of 194 duels better than 58%
67% of 6 situations better than 97%
Anubis29
69% better than 91%
0.79 better than 68%
84.7 better than 64%
1.11 better than 69%
56% of 160 duels better than 71%
31% of 13 situations better than 31%
Cache13
31% -
0.87 -
89.1 -
1.27-
51% of 89 duels -
45% of 11 situations -
Inferno7
57% -
0.94 -
93.4 -
1.31-
72% of 43 duels -
50% of 6 situations -
Nuke5
40% -
0.76 -
75.2 -
1.05-
48% of 33 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How perf1mp plays

Across 162 matches perf1mp averages K/R 0.84, ADR 88.0 and a rating of 1.19. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 39%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 18.6 kills per match with 39% headshots. The strongest map is Anubis with a 69% win rate in 29 matches. In 95 of 162 matches the rating was 1.10 or higher (59%), in 40 it was below 0.90. In 109 matches with detailed stats: 27 4Ks and 8 aces. Best month by rating: August 2026 at 1.23. perf1mp loses the most ELO on Anubis (−55 ELO, win rate 69%). Things go best on Ancient (+55 ELO, win rate 53%). Last 30 days: 20 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.