pega5u5s

MK
68 matches tracked
Last updated:

How does pega5u5s play?

Rating 1.04 (from 27 matches) K/R 0.69 ADR 76.5 from 68 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62% on level 9
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 27 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 37% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Compared with 1,682 players on level 9, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

pega5u5s gets the first kill in 8 of 100 rounds. 2 percentage points below the level 9 average (10%).

Rounds with first kill 8%−2 pp better than 18%
Opening duels won 52%+1 pp better than 61%

Clutch

Average
Last one alive

pega5u5s wins 32 of 100 1v2s. 11 percentage points above the level 9 average (21%).

Clutch 1v1 won 30%−8 pp better than 13%
Clutch 1v2 won 32%+11 pp better than 95%
Clutch kills per match 2.1+0.5 better than 86%

Weapons and aim

Average
Where do the kills come from?

42 of 100 kills by pega5u5s are headshots. 6 percentage points below the level 9 average (48%).

Headshot rate 42%−6 pp better than 17%
AWP share of kills 2%−8 pp better than 13%
K/D 1.03+0.02 better than 56%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

Averages 1.7 round MVPs per match. 0.5 below the level 9 average (2.2).

2K rounds 15.4%+2.3 pp better than 91%
3K rounds 2.7%−1.3 pp better than 4%
MVPs per match 1.7−0.5 better than 3%
4Ks and aces 2x 4K, 0 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

pega5u5s dies in 67 of 100 rounds. 5 percentage points below the level 9 average (72%). Lower is better.

Utility hit rate 32%−3 pp better than 29%
Utility damage per round 3.4−0.9 better than 28%
Enemies flashed per round 0.38+0.10 better than 74%
Deaths per round 67%−5 pp better than 96%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.05, Headshots +10 pp, Win rate +24 pp, ELO +289
= Stayed the same
ADR at 77.7
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.72 (at the start 0.67). 0.01 below the level 9 average (0.73).

Patterns

From the last 68 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −108 ELO
25 matches · 40% win rate
On Dust 2 −81 ELO
21 matches · 52% win rate

pega5u5s loses the most ELO in match 1 of the day: −108 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 13 wins in a row · Dust 2
  2. Highest rating in a match: 1.49 · Anubis
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 68 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
52% better than 53%
0.69 better than 30%
77.4 better than 36%
1.04-
54% of 80 duels better than 70%
33% of 18 situations better than 37%
Ancient14
43% -
0.74 -
79.0 -
1.06-
50% of 38 duels -
31% of 13 situations -
Mirage14
57% -
0.68 -
77.7 -
0.99-
48% of 42 duels -
20% of 10 situations -
Anubis8
75% -
0.74 -
81.1 -
1.28-
48% of 21 duels -
40% of 5 situations -
Inferno4
75% -
0.64 -
67.0 -
1.09-
33% of 9 duels -
0% of 3 situations -
Cache3
67% -
0.54 -
64.0 -
-
40% of 5 duels -
0% of 2 situations -
Nuke3
33% -
0.57 -
66.5 -
0.54-
44% of 9 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pega5u5s plays

Across 68 matches pega5u5s averages K/R 0.69 and ADR 76.5; the rating across the 27 rated matches is 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: 3K rounds at 2.7%, better than only 4% of level 9 players. Averages 15.3 kills per match with 42% headshots. The strongest map is Mirage with a 57% win rate in 14 matches. In 13 of 27 matches the rating was 1.10 or higher (48%), in 8 it was below 0.90. In 27 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. pega5u5s loses the most ELO in match 1 of the day (−108 ELO, win rate 40%). Improved over the last three months: K/R +0.05, Headshots +10 pp, Win rate +24 pp, ELO +289. Unchanged in recent months: ADR at 77.7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.