peekpanda04

Albania
86 matches tracked 28 matches in 30 days
Last updated:

How does peekpanda04 play?

Rating 1.08 K/R 0.78 ADR 84.4 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 86 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 21% good 1.10 to 1.29 14% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average.
ClutcherEntryMulti-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

Level 9

Compared with 1,689 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 19% of rounds and so well above the average (10%).

Rounds with first kill 19%+9 pp · Ø 10% better than 99%
Opening duels won 52%+1 pp · Ø 51% better than 63%

Clutch

Strength
Last one alive

57% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 57%+17 pp · Ø 40% better than 99%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 80%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 98%
AWP share of kills 7%−3 pp · Ø 10% better than 42%
K/D 1.05+0.03 · Ø 1.02 better than 68%
Pistol kills per match 3.0
Knife kills 5 in 86 matches

Impact

Strength
Damage and big rounds

3.4 MVPs per match and so well above the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 48%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 83%
MVPs per match 3.4+1.1 · Ø 2.3 better than 99%
4Ks and aces 17x 4K, 4 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 35%
Enemies flashed per round 0.37+0.09 · Ø 0.28 better than 75%
Deaths per round 74%+2 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.12, ADR +7.7, Headshots +2 pp, Win rate +17 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.91. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.73).

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 +6 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Dust 2
  2. Most kills in a match: 48 · Ancient
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
36% better than 9%
0.87 better than 95%
91.5 better than 94%
1.19 better than 94%
45% of 117 duels better than 22%
50% of 8 situations better than 81%
Mirage19
42% better than 22%
0.73 better than 53%
79.0 better than 47%
0.96 better than 32%
46% of 134 duels better than 25%
70% of 10 situations better than 98%
Anubis18
61% better than 79%
0.84 better than 91%
96.1 better than 98%
1.14 better than 88%
52% of 90 duels better than 57%
17% of 6 situations better than 11%
Ancient9
44% -
0.82 -
87.0 -
1.09-
52% of 69 duels -
50% of 2 situations -
Aim_crashz_dust_1on14
100% -
0.61 -
74.1 -
1.01-
61% of 100 duels -
61% of 100 situations -
Cache4
25% -
0.38 -
40.7 -
0.79-
43% of 23 duels -
-
Nuke4
25% -
0.95 -
91.2 -
1.35-
52% of 29 duels -
20% of 5 situations -
Inferno3
67% -
0.57 -
70.1 -
0.82-
27% of 26 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How peekpanda04 plays

Across 86 matches peekpanda04 averages K/R 0.78, ADR 84.4 and a rating of 1.08. Biggest strength: Rounds with first kill at 19%, better than 99% of level 9 players. Averages 17.4 kills per match with 61% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 35 of 86 matches the rating was 1.10 or higher (41%), in 29 it was below 0.90. In 66 matches with detailed stats: 17 4Ks and 4 aces. Best month by rating: August 2026 at 1.22. Improved over the last three months: K/R +0.06, Rating +0.12, ADR +7.7, Headshots +2 pp, Win rate +17 pp. Last 30 days: 28 matches, win rate 46%, net ELO +33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.