peekaboo--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average46% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average1.06 K/D and so slightly above the average (1.00).
Impact
AverageExactly 2 kills in 10.3% of rounds and so well below the average (13.2%).
Utility and deaths
StrengthDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.86. Last 3 months: 0.64 (at the start 0.75). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: October 2026 with 1.22. Last 3 months: 0.94 (at the start 1.13). Clearly below the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 85.0. Last 3 months: 69.7 (at the start 77.7). Clearly below the average (79.6).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 50% (at the start 45%). Just above the average (49%).
Matches won (win rate)
Best month: October 2026 with 67%. Last 3 months: 53% (at the start 57%). Clearly above the average (49%).
Best month: August 2026 with 1,921. Last 3 months: 1,822 (at the start 1,588).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 146 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
peekaboo-- loses the most ELO on Dust 2: −64 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 35 · Dust 2
- Highest rating in a match: 2.24 · Dust 2
Maps in detail
from the last 146 matchesCompared with players on the same level who have at least 15 matches on the map.
How peekaboo-- plays
Across 146 matches peekaboo-- averages K/R 0.69, ADR 73.1 and a rating of 1.02. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 9 players. Averages 15.4 kills per match with 48% headshots. The strongest map is Anubis with a 65% win rate in 34 matches. In 57 of 146 matches the rating was 1.10 or higher (39%), in 54 it was below 0.90. In 81 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 1.22. peekaboo-- loses the most ELO on Dust 2 (−64 ELO, win rate 48%). Things go best on Mirage (+57 ELO, win rate 58%). Match no. 2 of the day goes best: 64% win rate, −29 ELO. Improved over the last three months: Headshots +5 pp, ELO +234. Got weaker: K/R −0.11, Rating −0.19, ADR −8.0, Win rate −4 pp. Last 30 days: 6 matches, win rate 67%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.