pdrziN--

Brazil
On FACEIT since 2016 222 matches tracked 99 matches in 30 days
ELO ▼ 32
2,564
30-day peak: 2,901
Rank SA ▼ 555 places
#950
Brazil #640 in Brazil
30 days · prev. #395 · best #284
Last updated:

How does pdrziN-- play?

Rating 1.09 (from 172 matches) K/R 0.77 ADR 82.0 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 172 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 15% very weak below 0.75 17%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 55%+3 pp · Ø 52% better than 74%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 3.1
Knife kills 4 in 222 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so clearly above the average (13.4%).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 80%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 76%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 27x 4K, 1 ace in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.48+0.18 · Ø 0.30 better than 90%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, ADR +4.9, Headshots +3 pp
= Stayed the same
Rating at 1.09, Win rate at 49%
▼ Got worse
ELO −144

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.83. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −120 ELO
48 matches · 42% win rate
From match 5 of the day −38 ELO
47 matches · 43% win rate
On Tuesdays −85 ELO, win rate 43%

pdrziN-- loses the most ELO on Dust 2: −120 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Ancient
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.27 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
47% better than 27%
0.76 better than 55%
81.1 better than 49%
1.08 better than 63%
55% of 340 duels better than 69%
36% of 36 situations better than 41%
Dust 248
42% better than 16%
0.75 right on the average
81.1 better than 49%
1.08 better than 59%
58% of 144 duels better than 81%
55% of 11 situations better than 89%
Ancient31
61% better than 77%
0.83 better than 82%
86.7 better than 69%
1.11 better than 69%
57% of 121 duels better than 75%
29% of 17 situations better than 25%
Anubis18
50% better than 40%
0.75 right on the average
79.6 better than 40%
1.03-
49% of 53 duels better than 31%
43% of 7 situations better than 59%
Cache10
50% -
0.88 -
92.4 -
1.21-
65% of 48 duels -
17% of 6 situations -
Nuke5
80% -
0.69 -
75.4 -
1.05-
27% of 11 duels -
0% of 1 situations -
Inferno3
0% -
0.45 -
55.7 -
0.62-
0% of 5 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pdrziN-- plays

Across 222 matches pdrziN-- averages K/R 0.77 and ADR 82.0; the rating across the 172 rated matches is 1.09. Biggest strength: 3K rounds at 4.9%, better than 76% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 47% headshots. The strongest map is Ancient with a 61% win rate in 31 matches. In 84 of 172 matches the rating was 1.10 or higher (49%), in 56 it was below 0.90. In 151 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: September 2026 at 1.15. pdrziN-- loses the most ELO on Dust 2 (−120 ELO, win rate 42%). Things go best on Mirage (+189 ELO, win rate 47%). Match no. 2 of the day goes best: 57% win rate, +156 ELO. Improved over the last three months: K/R +0.05, ADR +4.9, Headshots +3 pp. Got weaker: ELO −144. Unchanged in recent months: Rating at 1.09, Win rate at 49%. Last 30 days: 99 matches, win rate 48%, net ELO −17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.