papiezswiety

Poland
86 matches tracked
Last updated:

How does papiezswiety play?

Rating 1.06 K/R 0.78 ADR 84.2 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 86 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 22% good 1.10 to 1.29 12% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 59%+8 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

25% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 25%−14 pp · Ø 39% better than 3%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 85%
AWP share of kills 11%+1 pp · Ø 10% better than 60%
K/D 1.04+0.02 · Ø 1.02 better than 66%
Pistol kills per match 3.8
Knife kills 2 in 86 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 83%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 94%
MVPs per match 2.8+0.5 · Ø 2.3 better than 94%
4Ks and aces 15x 4K, 2 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 56%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 48%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 62%
Deaths per round 75%+3 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.08, ADR at 85.5
▼ Got worse
Headshots −5 pp, Win rate −20 pp, ELO −277

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

1.01
MayJunJulAugSepOct

Best month: September 2026 with 1.01. Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.73).

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +2 ELO
21 matches · 38% win rate
In match 1 of the day +5 ELO
25 matches · 40% win rate

papiezswiety loses the most ELO from match 5 of the day: +2 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Cache
  2. Highest rating in a match: 2.86 · Cache
  3. Most kills in a match: 43 · Dust 2

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
54% better than 65%
0.77 better than 73%
80.6 better than 56%
1.06 better than 70%
47% of 154 duels better than 31%
31% of 13 situations better than 31%
Ancient18
44% better than 26%
0.73 right on the average
80.4 better than 51%
0.96 better than 31%
48% of 104 duels better than 33%
50% of 10 situations better than 82%
Dust 217
53% better than 61%
0.85 better than 94%
89.9 better than 89%
1.15 better than 89%
63% of 80 duels better than 97%
18% of 11 situations better than 8%
Cache12
33% -
0.83 -
97.8 -
1.14-
56% of 79 duels -
50% of 2 situations -
Inferno5
20% -
0.64 -
63.3 -
0.86-
41% of 22 duels -
33% of 3 situations -
Nuke3
100% -
0.96 -
100.2 -
1.31-
70% of 27 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How papiezswiety plays

Across 86 matches papiezswiety averages K/R 0.78, ADR 84.2 and a rating of 1.06. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 8 players. Averages 17.4 kills per match with 54% headshots. The strongest map is Mirage with a 54% win rate in 28 matches. In 34 of 86 matches the rating was 1.10 or higher (40%), in 38 it was below 0.90. In 40 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: September 2026 at 1.38. papiezswiety loses the most ELO from match 5 of the day (+2 ELO, win rate 38%). Things go best on Mirage (+25 ELO, win rate 54%). Got weaker: Headshots −5 pp, Win rate −20 pp, ELO −277. Unchanged in recent months: K/R at 0.78, Rating at 1.08, ADR at 85.5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.