papa-papa
Name history of papa-papa
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does papa-papa play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).
Compared with 1,551 players in this group, each player over up to their last 100 matches.
Opening
Weakness34% of opening duels won and so well below the average (50%).
Clutch
Weakness6% of 1v2s won and so well below the average (21%).
Weapons and aim
Average0.79 K/D and so clearly below the average (0.98).
Impact
WeaknessExactly 3 kills in 1.7% of rounds and so well below the average (3.9%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Jan to Mar 2026.
Kills per round (K/R)
Best month: July 2026 with 0.61. Last 3 months: 0.61 (at the start 0.60). Well below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.87.
Damage per round (ADR)
Best month: October 2026 with 67.5. Last 3 months: 69.3 (at the start 66.6). Clearly below the average (78.9).
Share of headshot kills
Best month: June 2026 with 55%. Last 3 months: 54% (at the start 49%). Well above the average (48%).
Matches won (win rate)
Best month: March 2026 with 67%. Last 3 months: 39% (at the start 44%). Well below the average (45%).
Best month: January 2026 with 2,123. Last 3 months: 1,971 (at the start 1,947).
Rounds with first kill
Best month: October 2026 with 5%.
1v1 clutches won
Best month: October 2026 with 25%.
Patterns
From the last 100 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
papa-papa loses the most ELO on Dust 2: −159 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 1.84 · Mirage
- Most kills in a match: 29 · Mirage
Maps in detail
from the last 100 matchesCompared with players on the same level who have at least 15 matches on the map.
How papa-papa plays
Across 100 matches papa-papa averages K/R 0.60 and ADR 66.3; the rating across the 55 rated matches is 0.82. Most room to improve: Rating at 0.82, better than only 1% of level 9 players. Averages 13.3 kills per match with 50% headshots. The strongest map is Mirage with a 50% win rate in 30 matches. In 10 of 55 matches the rating was 1.10 or higher (18%), in 33 it was below 0.90. In 23 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: July 2026 at 0.87. papa-papa loses the most ELO on Dust 2 (−159 ELO, win rate 43%). Things go best from match 5 of the day (+29 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +29 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.61, ADR at 69.3, ELO at 1,971. Last 30 days: 22 matches, win rate 41%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.