panzerwitch

Syria
215 matches tracked 54 matches in 30 days
Last updated:

How does panzerwitch play?

Rating 0.95 K/R 0.67 ADR 72.6 from 215 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 215 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so just below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.96−0.03 · Ø 0.99 better than 34%
Pistol kills per match 2.2
Knife kills 1 in 215 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.1%−1.0 pp · Ø 13.1% better than 23%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 27%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 25x 4K, 1 ace in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 7%
Enemies flashed per round 0.14−0.13 · Ø 0.27 better than 16%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
Whether panzerwitch is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 215 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.68.

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −90 ELO
38 matches · 45% win rate
On Dust 2 −52 ELO
45 matches · 53% win rate
On Wednesdays +34 ELO, win rate 40%

panzerwitch loses the most ELO in match 1 of the day: −90 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.07 · Mirage

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
59% better than 79%
0.69 better than 31%
74.1 better than 22%
0.96 better than 33%
55% of 234 duels better than 76%
36% of 42 situations better than 44%
Anubis49
59% better than 79%
0.69 better than 31%
74.1 better than 20%
1.00 right on the average
49% of 194 duels better than 42%
37% of 27 situations better than 49%
Ancient45
42% better than 28%
0.65 better than 11%
72.0 better than 11%
0.91 better than 16%
48% of 140 duels better than 35%
31% of 35 situations better than 32%
Dust 245
53% better than 59%
0.64 better than 13%
69.6 better than 7%
0.93 better than 23%
47% of 156 duels better than 32%
46% of 24 situations better than 71%
Cache8
38% -
0.66 -
71.8 -
0.94-
52% of 27 duels -
17% of 6 situations -
Inferno4
25% -
0.72 -
71.0 -
1.04-
64% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How panzerwitch plays

Across 215 matches panzerwitch averages K/R 0.67, ADR 72.6 and a rating of 0.95. Biggest strength: Deaths per round at just 70% (lower is better), better than 78% of level 8 players. Most room to improve: Utility damage per round at 2.2, better than only 7% of level 8 players. Averages 14.7 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 64 matches. In 64 of 215 matches the rating was 1.10 or higher (30%), in 101 it was below 0.90. In 215 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: September 2026 at 0.97. panzerwitch loses the most ELO in match 1 of the day (−90 ELO, win rate 45%). Things go best in match 3 of the day (−29 ELO, win rate 61%). Match no. 3 of the day goes best: 61% win rate, −29 ELO. Last 30 days: 54 matches, win rate 48%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.