pampersBUM

Poland
On FACEIT since 2015 142 matches tracked 24 matches in 30 days
ELO ▲ 38
3,219
30-day peak: 3,219
Rank EU ▲ 711 places
#3,448
Poland #192 in Poland
30 days · prev. #4,159 · best #3,238
Last updated:

How does pampersBUM play?

Rating 1.13 K/R 0.78 ADR 81.1 from 130 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 130 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 28% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 12%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

59% of 1v1s won and so well above the average (42%).

Clutch 1v1 won 59%+17 pp · Ø 42% better than 99%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 14%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (53%).

Headshot rate 46%−7 pp · Ø 53% better than 15%
AWP share of kills 8%−4 pp · Ø 12% better than 47%
K/D 1.19+0.14 · Ø 1.05 better than 80%
Pistol kills per match 3.0
Knife kills 2 in 130 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.4% of rounds and so clearly above the average (13.5%).

2K rounds 15.4%+1.9 pp · Ø 13.5% better than 83%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 10x 4K, 0 aces in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 3.8−0.1 · Ø 3.9 better than 49%
Enemies flashed per round 0.46+0.14 · Ø 0.32 better than 86%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +6 pp, ELO +161
= Stayed the same
K/R at 0.78, Rating at 1.13, ADR at 81.2, Headshots at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months unchanged at 0.78. Slightly above the average (0.75).

Patterns

From the last 130 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −5 ELO
44 matches · 59% win rate
On Ancient −3 ELO
20 matches · 50% win rate
Between 18:00 and 24:00 +88 ELO, win rate 50%
On Mondays −61 ELO, win rate 53%

pampersBUM loses the most ELO on Mirage: −5 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Anubis
  2. Most kills in a match: 36 · Ancient
  3. Highest rating in a match: 2.07 · Cache

Maps in detail

from the last 130 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
59% better than 69%
0.81 better than 72%
83.5 better than 56%
1.15 better than 75%
58% of 179 duels better than 79%
59% of 37 situations better than 94%
Anubis24
71% better than 92%
0.77 better than 58%
80.7 better than 45%
1.12 better than 68%
59% of 109 duels better than 83%
50% of 18 situations better than 76%
Ancient20
50% better than 31%
0.66 better than 9%
71.0 better than 5%
0.96 better than 17%
42% of 84 duels better than 5%
38% of 13 situations right on the average
Nuke16
69% better than 84%
0.89 better than 90%
88.1 better than 75%
1.31 better than 94%
53% of 64 duels right on the average
78% of 9 situations better than 99%
Dust 215
67% better than 88%
0.78 better than 60%
81.2 better than 46%
1.09 better than 55%
59% of 56 duels better than 81%
60% of 5 situations better than 93%
Cache8
63% -
0.82 -
82.2 -
1.18-
54% of 37 duels -
60% of 5 situations -
Inferno3
0% -
0.72 -
83.1 -
1.12-
53% of 17 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pampersBUM plays

Across 130 matches pampersBUM averages K/R 0.78, ADR 81.1 and a rating of 1.13. Biggest strength: Clutch 1v1 won at 59%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 46%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 46% headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 69 of 130 matches the rating was 1.10 or higher (53%), in 32 it was below 0.90. In 61 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. pampersBUM loses the most ELO on Mirage (−5 ELO, win rate 59%). Things go best on Anubis (+79 ELO, win rate 71%). Improved over the last three months: Win rate +6 pp, ELO +161. Unchanged in recent months: K/R at 0.78, Rating at 1.13, ADR at 81.2, Headshots at 46%. Last 30 days: 24 matches, win rate 67%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.