pamas71

Sweden
84 matches tracked
Last updated:

How does pamas71 play?

Rating 1.11 K/R 0.79 ADR 83.0 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 84 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 30% good 1.10 to 1.29 18% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,001-2,249 ELO

Compared with 1,862 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 44%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 56%+17 pp · Ø 39% better than 98%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.02).

Headshot rate 45%−5 pp · Ø 50% better than 25%
AWP share of kills 10%−1 pp · Ø 11% better than 57%
K/D 1.12+0.10 · Ø 1.02 better than 81%
Pistol kills per match 2.8
Knife kills 1 in 84 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 14.5%+1.2 pp · Ø 13.3% better than 77%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 83%
MVPs per match 2.6+0.3 · Ø 2.3 better than 82%
4Ks and aces 9x 4K, 2 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 36%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 9%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether pamas71 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: July 2026 with 0.86.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
31 matches · 39% win rate

pamas71 loses the most ELO on Mirage: −26 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Inferno
  2. Highest rating in a match: 1.84 · Mirage
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
39% better than 11%
0.79 better than 75%
82.4 better than 62%
1.07 better than 66%
51% of 133 duels right on the average
36% of 22 situations better than 43%
Inferno12
50% -
0.85 -
91.4 -
1.20-
61% of 51 duels -
75% of 4 situations -
Ancient11
55% -
0.75 -
77.5 -
1.04-
38% of 56 duels -
50% of 10 situations -
Cache9
22% -
0.77 -
84.4 -
1.10-
51% of 37 duels -
67% of 3 situations -
Anubis6
33% -
0.87 -
88.0 -
1.21-
59% of 27 duels -
0% of 1 situations -
Nuke6
83% -
0.73 -
81.7 -
1.12-
40% of 20 duels -
75% of 4 situations -
Dust 25
60% -
0.66 -
72.6 -
1.06-
53% of 17 duels -
67% of 3 situations -
Vertigo4
100% -
0.89 -
86.2 -
1.23-
59% of 22 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pamas71 plays

Across 84 matches pamas71 averages K/R 0.79, ADR 83.0 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 56%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 45% headshots. The strongest map is Ancient with a 55% win rate in 11 matches. In 41 of 84 matches the rating was 1.10 or higher (49%), in 23 it was below 0.90. In 62 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: July 2026 at 1.20. pamas71 loses the most ELO on Mirage (−26 ELO, win rate 39%). Last 30 days: 3 matches, win rate 67%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.