paletsoon

Poland
On FACEIT since 2017 82 matches tracked 41 matches in 30 days
Last updated:

How does paletsoon play?

Rating 1.03 K/R 0.74 ADR 82.1 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 82 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average.
Multi-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (61 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+1 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 85%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 16%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 23%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.00−0.03 · Ø 1.03 better than 58%
Pistol kills per match 3.4
Knife kills 1 in 82 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 87%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 20%
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 19x 4K, 1 ace in 61 matches

Utility and deaths

Average
Nades, flashes and deaths

3.5 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 35%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 38%
Deaths per round 74%+2 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.06, ADR +7.6, ELO +195
= Stayed the same
K/R at 0.75
▼ Got worse
Headshots −20 pp, Win rate −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.72). Just above the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
23 matches · 39% win rate

paletsoon loses the most ELO in match 1 of the day: ±0 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Inferno
  2. Most kills in a match: 31 · Ancient
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage27
59% better than 81%
0.80 better than 84%
88.2 better than 88%
1.10 better than 81%
57% of 141 duels better than 86%
31% of 13 situations better than 29%
Dust 214
36% -
0.67 -
74.0 -
0.90-
47% of 74 duels -
50% of 8 situations -
Cache11
64% -
0.78 -
80.9 -
1.10-
51% of 35 duels -
75% of 8 situations -
Ancient9
56% -
0.84 -
90.5 -
1.13-
51% of 49 duels -
40% of 5 situations -
Inferno8
38% -
0.72 -
76.9 -
1.02-
42% of 64 duels -
0% of 1 situations -
Nuke8
13% -
0.59 -
71.6 -
0.80-
51% of 51 duels -
40% of 5 situations -
Anubis5
60% -
0.65 -
80.2 -
0.95-
54% of 26 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How paletsoon plays

Across 82 matches paletsoon averages K/R 0.74, ADR 82.1 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 85% of level 7 players. Most room to improve: 3K rounds at 3.1%, better than only 20% of level 7 players. Averages 16.0 kills per match with 41% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 37 of 82 matches the rating was 1.10 or higher (45%), in 30 it was below 0.90. In 61 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.07. paletsoon loses the most ELO in match 1 of the day (±0 ELO, win rate 39%). Things go best on Mirage (+66 ELO, win rate 59%). Improved over the last three months: Rating +0.06, ADR +7.6, ELO +195. Got weaker: Headshots −20 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.75. Last 30 days: 41 matches, win rate 46%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.