palaiss

Poland
On FACEIT since 2017 85 matches tracked 44 matches in 30 days
ELO ▼ 126
2,262
30-day peak: 2,388
Rank EU
#112,347
Poland #5,882 in Poland
Last updated:

How does palaiss play?

Rating 1.14 K/R 0.80 ADR 87.9 from 85 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 85 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 23% of rounds and so well above the average (10%).

Rounds with first kill 23%+13 pp · Ø 10% better than 99%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

4.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 93%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 4.4+2.7 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.23+0.20 · Ø 1.03 better than 91%
Pistol kills per match 4.5
Knife kills 1 in 85 matches

Impact

Average
Damage and big rounds

5.2 MVPs per match and so well above the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 5.2+2.9 · Ø 2.3 better than 99%
4Ks and aces 19x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 7%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether palaiss is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.68
JanFebMarAprMayJunJulAugSepOct

Patterns

From the last 85 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −10 ELO
30 matches · 53% win rate

palaiss loses the most ELO on Mirage: −10 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Mirage
  2. Longest win streak: 5 wins in a row · Nuke
  3. Highest rating in a match: 2.83 · Mirage

Maps in detail

from the last 85 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 54%
0.93 better than 97%
101.9 better than 99%
1.29 better than 96%
64% of 148 duels better than 97%
19% of 16 situations better than 9%
Anubis8
50% -
0.87 -
89.3 -
1.24-
53% of 30 duels -
33% of 6 situations -
Dust 28
50% -
0.84 -
96.4 -
1.14-
53% of 36 duels -
40% of 5 situations -
Mst_pistolmap_ver2.06
83% -
0.58 -
64.1 -
0.94-
56% of 135 duels -
54% of 134 situations -
Nuke6
50% -
0.92 -
94.7 -
1.32-
45% of 38 duels -
45% of 11 situations -
Aim_map_faceit5
60% -
0.59 -
67.5 -
0.93-
57% of 95 duels -
56% of 89 situations -
Inferno5
80% -
0.83 -
98.0 -
1.20-
67% of 33 duels -
29% of 7 situations -
Aim_pistol_remake3
33% -
0.41 -
52.2 -
0.68-
41% of 73 duels -
41% of 73 situations -

Compared with players on the same level who have at least 15 matches on the map.

How palaiss plays

Across 85 matches palaiss averages K/R 0.80, ADR 87.9 and a rating of 1.14. Biggest strength: Rounds with first kill at 23%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.3, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 60% headshots. In 44 of 85 matches the rating was 1.10 or higher (52%), in 20 it was below 0.90. In 84 matches with detailed stats: 19 4Ks and 2 aces. palaiss loses the most ELO on Mirage (−10 ELO, win rate 53%). Last 30 days: 44 matches, win rate 52%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.