pal1tra_

Russia
On FACEIT since 2025 165 matches tracked 85 matches in 30 days
ELO ▲ 20
2,360
30-day peak: 2,360
Rank EU
#82,882
Russia #23,335 in Russia
Last updated:

How does pal1tra_ play?

Rating 1.11 K/R 0.79 ADR 87.2 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 165 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 22%+11 pp · Ø 11% better than 87%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 2.4
Knife kills 7 in 165 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 28x 4K, 4 aces in 141 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.08, ELO +188
= Stayed the same
K/R at 0.79, ADR at 87.5
▼ Got worse
Headshots −4 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.79 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
31 matches · 55% win rate
In match 1 of the day −27 ELO
42 matches · 45% win rate
Between 12:00 and 18:00 −18 ELO, win rate 44%
On Mondays −23 ELO, win rate 46%

pal1tra_ loses the most ELO on Ancient: −31 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 33 · Anubis
  3. Highest rating in a match: 2.49 · Dust 2

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 293
61% better than 81%
0.85 better than 88%
92.9 better than 92%
1.22 better than 91%
63% of 508 duels better than 94%
42% of 50 situations better than 62%
Ancient31
55% better than 60%
0.76 better than 57%
84.0 better than 61%
1.03 right on the average
51% of 146 duels better than 45%
58% of 12 situations better than 90%
Anubis17
35% better than 6%
0.65 better than 11%
76.2 better than 23%
0.92 better than 15%
41% of 87 duels better than 5%
43% of 7 situations better than 60%
Inferno13
46% -
0.77 -
86.2 -
1.07-
57% of 65 duels -
50% of 4 situations -
Nuke6
17% -
0.56 -
66.0 -
0.73-
29% of 24 duels -
71% of 7 situations -
Cache5
40% -
0.62 -
71.1 -
0.87-
42% of 26 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pal1tra_ plays

Across 165 matches pal1tra_ averages K/R 0.79, ADR 87.2 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Dust 2 with a 61% win rate in 93 matches. In 75 of 165 matches the rating was 1.10 or higher (45%), in 51 it was below 0.90. In 141 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: August 2026 at 1.17. pal1tra_ loses the most ELO on Ancient (−31 ELO, win rate 55%). Things go best on Dust 2 (+35 ELO, win rate 61%). Match no. 4 of the day goes best: 64% win rate, +19 ELO. Improved over the last three months: Rating +0.08, ELO +188. Got weaker: Headshots −4 pp, Win rate −4 pp. Unchanged in recent months: K/R at 0.79, ADR at 87.5. Last 30 days: 85 matches, win rate 51%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.