pagu47

RO
On FACEIT since 2024 64 matches tracked 23 matches in 30 days
Last updated:

How does pagu47 play?

Rating 0.92 (from 24 matches) K/R 0.66 ADR 70.9 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20% on level 6
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 24 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 13% weak 0.75 to 0.89 8% very weak below 0.75 46%
Player type
Goes in first and opens the round
More first kills per match than the level 6 average.
Entry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

Compared with 956 players on level 6, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

pagu47 gets the first kill in 13 of 100 rounds. 3 percentage points above the level 6 average (10%).

Rounds with first kill 13%+3 pp better than 87%
Opening duels won 50%0 pp on par

Clutch

Average
Last one alive

pagu47 wins 64 of 100 1v1s. 26 percentage points above the level 6 average (38%).

Clutch 1v1 won 64%+26 pp better than 99%
Clutch 1v2 won 25%+3 pp better than 72%
Clutch kills per match 1.2−0.5 better than 14%

Weapons and aim

Weakness
Where do the kills come from?

0.87 kills per death. 0.12 below the level 6 average (0.99).

Headshot rate 41%−4 pp better than 25%
AWP share of kills 20%+9 pp better than 85%
K/D 0.87−0.12 better than 11%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

pagu47 gets exactly 2 kills in 10.8 of 100 rounds. 2.1 percentage points below the level 6 average (12.9%).

2K rounds 10.8%−2.1 pp better than 8%
3K rounds 4.2%+0.3 pp better than 69%
MVPs per match 2.1−0.1 better than 44%
4Ks and aces 1x 4K, 0 aces in 24 matches

Utility and deaths

Average
Nades, flashes and deaths

27 of 100 nades by pagu47 deal damage or blind an enemy. 8 percentage points below the level 6 average (35%).

Utility hit rate 27%−8 pp better than 8%
Utility damage per round 4.00.0 on par
Enemies flashed per round 0.29+0.03 better than 59%
Deaths per round 76%+3 pp better than 17%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, ADR at 70.6, Headshots at 41%
▼ Got worse
Win rate −7 pp

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Last 3 months: 0.66 (at the start 0.65). 0.06 below the level 6 average (0.72).

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −21 ELO
22 matches · 32% win rate

pagu47 loses the most ELO in match 1 of the day: −21 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.73 · Ancient
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 4 wins in a row · Dust 2

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis16
38% better than 8%
0.65 better than 14%
72.2 better than 12%
0.92-
50% of 50 duels on par
29% of 7 situations better than 21%
Dust 215
73% better than 99%
0.65 better than 19%
66.9 better than 4%
0.95-
50% of 36 duels on par
75% of 4 situations better than 99%
Ancient12
25% -
0.66 -
71.0 -
0.97-
53% of 55 duels -
50% of 4 situations -
Mirage12
42% -
0.63 -
67.8 -
0.88-
42% of 50 duels -
50% of 6 situations -
Nuke5
0% -
0.72 -
82.8 -
0.77-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How pagu47 plays

Across 64 matches pagu47 averages K/R 0.66 and ADR 70.9; the rating across the 24 rated matches is 0.92. Biggest strength: Clutch 1v1 won at 64%, better than 99% of level 6 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 6 players. Averages 14.5 kills per match with 41% headshots. The strongest map is Dust 2 with a 73% win rate in 15 matches. In 8 of 24 matches the rating was 1.10 or higher (33%), in 13 it was below 0.90. In 24 matches with detailed stats: 1 4Ks and 0 aces. pagu47 loses the most ELO in match 1 of the day (−21 ELO, win rate 32%). Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.66, ADR at 70.6, Headshots at 41%. Last 30 days: 23 matches, win rate 39%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.