pagu47
How does pagu47 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).
Compared with 956 players on level 6, each player over up to their last 100 matches.
Opening
Averagepagu47 gets the first kill in 13 of 100 rounds. 3 percentage points above the level 6 average (10%).
Clutch
Averagepagu47 wins 64 of 100 1v1s. 26 percentage points above the level 6 average (38%).
Weapons and aim
Weakness0.87 kills per death. 0.12 below the level 6 average (0.99).
Impact
Averagepagu47 gets exactly 2 kills in 10.8 of 100 rounds. 2.1 percentage points below the level 6 average (12.9%).
Utility and deaths
Average27 of 100 nades by pagu47 deal damage or blind an enemy. 8 percentage points below the level 6 average (35%).
Progress
One value per month, dashed line is the level 6 averageSep to Oct 2026 compared with Jun 2026.
Kills per round (K/R)
Last 3 months: 0.66 (at the start 0.65). 0.06 below the level 6 average (0.72).
Rating, 1.00 is an average match
Damage per round (ADR)
Last 3 months: 70.6 (at the start 71.1). 8.2 below the level 6 average (78.8).
Share of headshot kills
Last 3 months unchanged at 41%. 4 percentage points below the level 6 average (45%).
Matches won (win rate)
Last 3 months: 38% (at the start 45%). 13 percentage points below the level 6 average (51%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 64 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
pagu47 loses the most ELO in match 1 of the day: −21 ELO, 32% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.73 · Ancient
- Most kills in a match: 37 · Dust 2
- Longest win streak: 4 wins in a row · Dust 2
Maps in detail
from the last 64 matchesCompared with players on the same level who have at least 15 matches on the map.
How pagu47 plays
Across 64 matches pagu47 averages K/R 0.66 and ADR 70.9; the rating across the 24 rated matches is 0.92. Biggest strength: Clutch 1v1 won at 64%, better than 99% of level 6 players. Most room to improve: Utility hit rate at 27%, better than only 8% of level 6 players. Averages 14.5 kills per match with 41% headshots. The strongest map is Dust 2 with a 73% win rate in 15 matches. In 8 of 24 matches the rating was 1.10 or higher (33%), in 13 it was below 0.90. In 24 matches with detailed stats: 1 4Ks and 0 aces. pagu47 loses the most ELO in match 1 of the day (−21 ELO, win rate 32%). Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.66, ADR at 70.6, Headshots at 41%. Last 30 days: 23 matches, win rate 39%, net ELO −13.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.