paczkaa

Poland
157 matches tracked 47 matches in 30 days
Last updated:

How does paczkaa play?

Rating 1.10 K/R 0.78 ADR 86.9 from 157 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 157 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 1.12+0.12 · Ø 1.00 better than 87%
Pistol kills per match 3.0
Knife kills 2 in 157 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so well above the average (2.2).

2K rounds 14.0%+0.8 pp · Ø 13.2% better than 74%
3K rounds 4.3%+0.4 pp · Ø 3.9% better than 68%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 34x 4K, 3 aces in 148 matches

Utility and deaths

Strength
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 6.2+1.9 · Ø 4.3 better than 89%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether paczkaa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 148 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.67
JunJulAugSepOct

Best month: August 2026 with 0.83.

Patterns

From the last 157 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −68 ELO
49 matches · 43% win rate
On Ancient −29 ELO
25 matches · 40% win rate
Between 18:00 and 24:00 −78 ELO, win rate 44%
On Sundays −10 ELO, win rate 42%

paczkaa loses the most ELO on Mirage: −68 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Dust 2
  2. Highest rating in a match: 2.22 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 157 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
43% better than 24%
0.79 better than 79%
89.0 better than 89%
1.12 better than 85%
54% of 199 duels better than 71%
32% of 31 situations better than 32%
Ancient25
40% better than 15%
0.70 better than 31%
79.6 better than 45%
0.97 better than 32%
58% of 118 duels better than 85%
43% of 14 situations better than 61%
Nuke22
59% better than 62%
0.84 better than 78%
86.7 better than 70%
1.16 better than 74%
57% of 75 duels better than 72%
38% of 26 situations better than 45%
Dust 220
35% better than 9%
0.73 better than 55%
82.2 better than 64%
1.01 right on the average
48% of 102 duels better than 37%
50% of 14 situations better than 81%
Anubis16
63% better than 85%
0.77 better than 69%
88.1 better than 83%
1.08 better than 70%
54% of 81 duels better than 66%
0% of 5 situations better than 1%
Cache15
73% -
0.91 -
101.1 -
1.32-
78% of 68 duels -
42% of 12 situations -
Inferno6
33% -
0.60 -
72.8 -
0.86-
47% of 17 duels -
33% of 3 situations -
Vertigo4
75% -
0.96 -
100.8 -
1.37-
57% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How paczkaa plays

Across 157 matches paczkaa averages K/R 0.78, ADR 86.9 and a rating of 1.10. Biggest strength: Opening duels won at 57%, better than 93% of level 9 players. Averages 17.1 kills per match with 49% headshots. The strongest map is Cache with a 73% win rate in 15 matches. In 77 of 157 matches the rating was 1.10 or higher (49%), in 52 it was below 0.90. In 148 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. paczkaa loses the most ELO on Mirage (−68 ELO, win rate 43%). Things go best on Nuke (+55 ELO, win rate 59%). Match no. 2 of the day goes best: 58% win rate, +48 ELO. Last 30 days: 47 matches, win rate 40%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.