pac1f1st

Russia
FACEIT verified FACEIT verified On FACEIT since 2018 261 matches tracked 33 matches in 30 days
ELO ▲ 49
2,928
30-day peak: 2,936
Rank EU
#10,826
Russia #3,068 in Russia
Last updated:

How does pac1f1st play?

Rating 1.01 (from 212 matches) K/R 0.71 ADR 78.0 from 261 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 211 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 50%−2 pp · Ø 52% better than 31%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 34%−6 pp · Ø 40% better than 25%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 40%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.7 from the last 260

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.4%).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 24%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 34x 4K, 4 aces in 212 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.0).

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 2.9−1.1 · Ø 4.0 better than 18%
Enemies flashed per round 0.34+0.03 · Ø 0.31 better than 61%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, ADR at 78.6, Headshots at 50%, ELO at 2,906
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −239 ELO
89 matches · 52% win rate
In match 3 of the day −143 ELO
41 matches · 49% win rate
Between 12:00 and 18:00 −75 ELO, win rate 49%
On Mondays −59 ELO, win rate 44%

pac1f1st loses the most ELO on Mirage: −239 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Ancient
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 7 wins in a row · Overpass

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
52% better than 43%
0.68 better than 16%
76.8 better than 24%
0.98 better than 24%
48% of 227 duels better than 25%
25% of 40 situations better than 13%
Dust 258
52% better than 43%
0.66 better than 11%
72.1 better than 8%
0.95 better than 15%
40% of 100 duels better than 4%
43% of 21 situations better than 62%
Ancient42
50% better than 37%
0.78 better than 63%
81.7 better than 48%
1.09 better than 63%
54% of 114 duels better than 61%
31% of 16 situations better than 32%
Nuke30
73% better than 93%
0.79 better than 57%
84.9 better than 61%
1.15 better than 70%
58% of 91 duels better than 76%
42% of 12 situations better than 56%
Anubis27
56% better than 57%
0.71 better than 29%
80.5 better than 43%
0.99 better than 27%
55% of 69 duels better than 65%
45% of 11 situations better than 68%
Cache12
42% -
0.67 -
72.6 -
0.93-
37% of 46 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pac1f1st plays

Across 261 matches pac1f1st averages K/R 0.71 and ADR 78.0; the rating across the 212 rated matches is 1.01. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 15.6 kills per match with 50% headshots. The strongest map is Nuke with a 73% win rate in 30 matches. In 76 of 211 matches the rating was 1.10 or higher (36%), in 75 it was below 0.90. In 212 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. pac1f1st loses the most ELO on Mirage (−239 ELO, win rate 52%). Things go best on Nuke (+163 ELO, win rate 73%). Match no. 1 of the day goes best: 61% win rate, −150 ELO. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.72, ADR at 78.6, Headshots at 50%, ELO at 2,906. Last 30 days: 33 matches, win rate 58%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.