pLeKxGoD

Russia
On FACEIT since 2022 158 matches tracked 77 matches in 30 days
ELO ▼ 95
2,117
30-day peak: 2,237
Rank EU
#172,447
Russia #48,247 in Russia
Last updated:

How does pLeKxGoD play?

Rating 1.22 K/R 0.88 ADR 93.3 from 158 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 158 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 29% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerEntryMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (119 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Weakness
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so well above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.22+0.20 · Ø 1.02 better than 94%
Pistol kills per match 3.9
Knife kills 11 in 158 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.3).

2K rounds 17.1%+3.8 pp · Ø 13.3% better than 98%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 98%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 31x 4K, 5 aces in 119 matches

Utility and deaths

Average
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.28).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 96%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +7.2, ELO +84
= Stayed the same
K/R at 0.89, Rating at 1.23, Headshots at 46%
▼ Got worse
Win rate −9 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.95. Last 3 months: 0.89 (at the start 0.86). Well above the average (0.74).

Patterns

From the last 158 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
22 matches · 41% win rate
Between 0:00 and 6:00 −25 ELO, win rate 38%
On Fridays ±0 ELO, win rate 39%

pLeKxGoD loses the most ELO in match 1 of the day: −26 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.04 · Ancient
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 158 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
52% right on the average
0.90 better than 96%
97.8 better than 98%
1.24 better than 95%
63% of 332 duels better than 95%
35% of 43 situations better than 42%
Mirage46
59% better than 80%
0.93 better than 98%
96.9 better than 97%
1.29 better than 97%
59% of 296 duels better than 87%
33% of 33 situations better than 35%
Ancient26
46% better than 29%
0.93 better than 98%
95.7 better than 97%
1.32 better than 99%
61% of 178 duels better than 93%
50% of 28 situations better than 82%
Anubis13
23% -
0.75 -
78.2 -
1.00-
53% of 57 duels -
40% of 10 situations -
Inferno9
44% -
0.88 -
88.2 -
1.21-
60% of 60 duels -
20% of 5 situations -
Nuke8
38% -
0.75 -
78.4 -
1.00-
63% of 54 duels -
25% of 8 situations -
Cache6
50% -
0.70 -
77.2 -
0.94-
46% of 37 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pLeKxGoD plays

Across 158 matches pLeKxGoD averages K/R 0.88, ADR 93.3 and a rating of 1.22. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 20.2 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 92 of 158 matches the rating was 1.10 or higher (58%), in 38 it was below 0.90. In 119 matches with detailed stats: 31 4Ks and 5 aces. Best month by rating: September 2026 at 1.34. pLeKxGoD loses the most ELO in match 1 of the day (−26 ELO, win rate 41%). Things go best on Ancient (+24 ELO, win rate 46%). Improved over the last three months: ADR +7.2, ELO +84. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.89, Rating at 1.23, Headshots at 46%. Last 30 days: 77 matches, win rate 47%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.