pAwek-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).
Compared with 667 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so clearly below the average (49%).
Clutch
Average41% of 1v1s won and so just above the average (39%).
Weapons and aim
Average0.91 K/D and so slightly below the average (0.97).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
AverageDied in 76% of rounds and so clearly above the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.70 (at the start 0.65). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.04. Last 3 months: 0.95 (at the start 0.84). Slightly below the average (0.98).
Damage per round (ADR)
Best month: August 2026 with 86.9. Last 3 months: 81.0 (at the start 79.5). Slightly above the average (78.3).
Share of headshot kills
Best month: August 2026 with 46%. Last 3 months: 42% (at the start 45%). Slightly below the average (44%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 49% (at the start 45%). Clearly below the average (52%).
Best month: August 2026 with 1,171.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 93 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.00 · Dust 2
- Longest win streak: 6 wins in a row · Anubis
- Most kills in a match: 32 · Mirage
Maps in detail
from the last 93 matchesCompared with players on the same level who have at least 15 matches on the map.
How pAwek- plays
Across 93 matches pAwek- averages K/R 0.69 and ADR 80.7; the rating across the 92 rated matches is 0.93. Most room to improve: Opening duels won at 44%, better than only 12% of level 5 players. Averages 15.6 kills per match with 43% headshots. The strongest map is Anubis with a 73% win rate in 22 matches. In 24 of 92 matches the rating was 1.10 or higher (26%), in 48 it was below 0.90. In 72 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. Things go best on Dust 2 (+16 ELO, win rate 61%). Improved over the last three months: K/R +0.05, Rating +0.11, Win rate +4 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 81.0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.