p1erre

Germany
On FACEIT since 2025 192 matches tracked 56 matches in 30 days
ELO ▼ 10
2,169
30-day peak: 2,179
Rank EU
#148,285
Germany #3,980 in Germany
Last updated:

How does p1erre play?

Rating 1.11 (from 175 matches) K/R 0.79 ADR 84.7 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 175 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 97%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 3.2
Knife kills 1 in 192 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 84%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 32x 4K, 5 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.2).

Utility hit rate 39%+4 pp · Ø 35% better than 79%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 84%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 28%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
ADR at 84.5, Win rate at 46%, ELO at 2,082
▼ Got worse
K/R −0.04, Rating −0.11, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.78 (at the start 0.82). Slightly above the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −115 ELO
22 matches · 23% win rate
On Dust 2 −77 ELO
24 matches · 38% win rate
Between 0:00 and 6:00 −65 ELO, win rate 40%
On Thursdays −88 ELO, win rate 36%

p1erre loses the most ELO on Mirage: −115 ELO, 23% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.25 · Anubis
  3. Most kills in a match: 43 · Ancient

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis46
52% better than 49%
0.85 better than 93%
89.0 better than 89%
1.22 better than 95%
55% of 211 duels better than 71%
36% of 22 situations better than 46%
Ancient45
51% better than 49%
0.84 better than 88%
90.2 better than 88%
1.20 better than 93%
51% of 240 duels right on the average
23% of 30 situations better than 14%
Dust 224
38% better than 10%
0.78 better than 70%
82.5 better than 58%
1.06 better than 60%
43% of 122 duels better than 12%
42% of 12 situations better than 63%
Mirage22
23% better than 1%
0.64 better than 11%
70.1 better than 7%
0.84 better than 3%
37% of 92 duels better than 2%
14% of 7 situations better than 3%
Cache18
44% -
0.83 -
91.3 -
1.11-
50% of 118 duels -
45% of 11 situations -
Inferno16
63% better than 83%
0.76 better than 67%
80.3 better than 48%
1.09 better than 70%
45% of 85 duels better than 13%
44% of 9 situations better than 69%
Nuke15
47% better than 26%
0.74 better than 41%
78.0 better than 28%
0.99-
43% of 63 duels better than 10%
27% of 11 situations better than 19%

Compared with players on the same level who have at least 15 matches on the map.

How p1erre plays

Across 192 matches p1erre averages K/R 0.79 and ADR 84.7; the rating across the 175 rated matches is 1.11. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 17.7 kills per match with 54% headshots. The strongest map is Inferno with a 63% win rate in 16 matches. In 82 of 175 matches the rating was 1.10 or higher (47%), in 59 it was below 0.90. In 116 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: July 2026 at 1.19. p1erre loses the most ELO on Mirage (−115 ELO, win rate 23%). Things go best on Ancient (+19 ELO, win rate 51%). From match no. 5 of the day on, things go best: 55% win rate, −25 ELO. Got weaker: K/R −0.04, Rating −0.11, Headshots −3 pp. Unchanged in recent months: ADR at 84.5, Win rate at 46%, ELO at 2,082. Last 30 days: 56 matches, win rate 45%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.