p1epee

United Kingdom
194 matches tracked 43 matches in 30 days
ELO ▲ 324
2,029
30-day peak: 2,029
Rank EU
#222,903
United Kingdom #4,103 in United Kingdom
Last updated:

How does p1epee play?

Rating 1.22 (from 147 matches) K/R 0.80 ADR 88.0 from 194 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.53 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 147 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 32% good 1.10 to 1.29 13% normal 0.90 to 1.09 10% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average.
Multi-killsClutcherEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.3+0.7 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so clearly above the average (1.00).

Headshot rate 51%+2 pp · Ø 49% better than 66%
AWP share of kills 16%+6 pp · Ø 10% better than 78%
K/D 1.12+0.12 · Ø 1.00 better than 87%
Pistol kills per match 3.0
Knife kills 4 in 194 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (3.9%).

2K rounds 15.6%+2.4 pp · Ø 13.2% better than 95%
3K rounds 5.6%+1.7 pp · Ø 3.9% better than 95%
MVPs per match 2.6+0.4 · Ø 2.2 better than 86%
4Ks and aces 56x 4K, 5 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

5.6 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.6+1.3 · Ø 4.3 better than 83%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.26, ADR +22.8, ELO +346
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, Win rate −5 pp

Aug to Oct 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.86 (at the start 0.60). Well above the average (0.73).

Patterns

From the last 194 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −132 ELO
36 matches · 42% win rate
On Mirage −60 ELO
53 matches · 45% win rate
On Saturdays −50 ELO, win rate 34%

p1epee loses the most ELO in match 2 of the day: −132 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.65 · Dust 2
  2. Most kills in a match: 51 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 194 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
45% better than 30%
0.77 better than 73%
85.5 better than 79%
1.17 better than 92%
52% of 225 duels better than 61%
27% of 37 situations better than 21%
Dust 249
47% better than 37%
0.77 better than 73%
84.5 better than 75%
1.12 better than 83%
56% of 234 duels better than 80%
56% of 32 situations better than 90%
Ancient41
56% better than 67%
0.85 better than 93%
94.0 better than 95%
1.31 better than 98%
63% of 172 duels better than 97%
36% of 25 situations better than 45%
Inferno25
40% better than 12%
0.83 better than 86%
88.8 better than 86%
1.31 better than 97%
55% of 83 duels better than 66%
37% of 19 situations better than 50%
Anubis10
60% -
0.72 -
83.8 -
1.10-
64% of 42 duels -
80% of 5 situations -
Nuke7
71% -
0.85 -
95.9 -
1.37-
56% of 25 duels -
50% of 4 situations -
Cache6
50% -
0.92 -
96.0 -
1.29-
57% of 23 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p1epee plays

Across 194 matches p1epee averages K/R 0.80 and ADR 88.0; the rating across the 147 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 98% of level 9 players. Averages 17.7 kills per match with 51% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 82 of 147 matches the rating was 1.10 or higher (56%), in 50 it was below 0.90. In 147 matches with detailed stats: 56 4Ks and 5 aces. Best month by rating: September 2026 at 1.28. p1epee loses the most ELO in match 2 of the day (−132 ELO, win rate 42%). Things go best on Dust 2 (+105 ELO, win rate 47%). Match no. 3 of the day goes best: 57% win rate, +79 ELO. Improved over the last three months: K/R +0.26, ADR +22.8, ELO +346. Got weaker: Headshots −5 pp, Win rate −5 pp. Last 30 days: 43 matches, win rate 47%, net ELO +19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.