p1ace27

Russia
On FACEIT since 2020 293 matches tracked 58 matches in 30 days
Last updated:

How does p1ace27 play?

Rating 1.15 K/R 0.82 ADR 87.5 from 293 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 293 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 25% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

2,250-2,499 ELO

Compared with 2,043 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 57%+6 pp · Ø 51% better than 89%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.02).

Headshot rate 43%−7 pp · Ø 50% better than 12%
AWP share of kills 25%+14 pp · Ø 11% better than 94%
K/D 1.18+0.16 · Ø 1.02 better than 89%
Pistol kills per match 3.9
Zeus kills1 in 293 matches
Knife kills 8 in 293 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.0%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 82%
3K rounds 5.2%+1.2 pp · Ø 4.0% better than 86%
MVPs per match 2.4+0.1 · Ø 2.3 better than 58%
4Ks and aces 31x 4K, 4 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.1−1.0 · Ø 4.1 better than 22%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 14%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, ADR at 86.8, Headshots at 43%, Win rate at 50%
▼ Got worse
Rating −0.07, ELO −192

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.81 (at the start 0.84). Clearly above the average (0.74).

Patterns

From the last 293 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −36 ELO
58 matches · 41% win rate
On Mirage −30 ELO
101 matches · 50% win rate
Between 6:00 and 12:00 −30 ELO, win rate 46%
On Thursdays +23 ELO, win rate 30%

p1ace27 loses the most ELO in match 2 of the day: −36 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Longest win streak: 7 wins in a row · Cache
  3. Highest rating in a match: 2.54 · Mirage

Maps in detail

from the last 293 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
50% better than 44%
0.84 better than 88%
88.6 better than 84%
1.18 better than 88%
63% of 449 duels better than 95%
20% of 81 situations better than 9%
Dust 286
52% right on the average
0.80 better than 76%
87.7 better than 80%
1.14 better than 80%
54% of 440 duels better than 65%
36% of 56 situations better than 43%
Anubis53
47% better than 33%
0.81 better than 80%
87.0 better than 79%
1.14 better than 81%
57% of 262 duels better than 79%
34% of 35 situations better than 40%
Nuke29
52% better than 33%
0.83 better than 80%
85.1 better than 63%
1.18 better than 84%
59% of 142 duels better than 82%
52% of 23 situations better than 81%
Ancient14
50% -
0.78 -
86.3 -
1.08-
51% of 80 duels -
56% of 9 situations -
Cache8
50% -
0.81 -
88.4 -
1.13-
49% of 37 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p1ace27 plays

Across 293 matches p1ace27 averages K/R 0.82, ADR 87.5 and a rating of 1.15. Biggest strength: K/D at 1.18, better than 89% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 43% headshots. The strongest map is Dust 2 with a 52% win rate in 86 matches. In 144 of 293 matches the rating was 1.10 or higher (49%), in 80 it was below 0.90. In 198 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: July 2026 at 1.23. p1ace27 loses the most ELO in match 2 of the day (−36 ELO, win rate 41%). Things go best in match 1 of the day (+92 ELO, win rate 56%). From match no. 5 of the day on, things go best: 57% win rate, +62 ELO. Got weaker: Rating −0.07, ELO −192. Unchanged in recent months: K/R at 0.81, ADR at 86.8, Headshots at 43%, Win rate at 50%. Last 30 days: 58 matches, win rate 57%, net ELO +118.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.