p0werffulll

China
On FACEIT since 2021 184 matches tracked 23 matches in 30 days
Last updated:
Next update possible in 1h 4m

How does p0werffulll play?

Rating 1.01 K/R 0.72 ADR 78.1 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 184 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (103 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 49%−2 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 12%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 17%+6 pp · Ø 11% better than 77%
K/D 1.01−0.03 · Ø 1.04 better than 33%
Pistol kills per match 2.6
Knife kills 8 in 184 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.5%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 27%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 61%
MVPs per match 2.2−0.1 · Ø 2.3 better than 30%
4Ks and aces 17x 4K, 1 ace in 103 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 49%
Enemies flashed per round 0.42+0.10 · Ø 0.32 better than 81%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.02, ADR at 78.0, Headshots at 53%, ELO at 2,729
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −54 ELO
30 matches · 37% win rate
On Anubis −36 ELO
36 matches · 56% win rate
Between 6:00 and 12:00 +26 ELO, win rate 41%
On Sundays ±0 ELO, win rate 36%

p0werffulll loses the most ELO on Dust 2: −54 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Mirage
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
42% better than 14%
0.73 better than 39%
77.7 better than 30%
1.01 better than 37%
45% of 325 duels better than 15%
24% of 41 situations better than 13%
Anubis36
56% better than 61%
0.72 better than 35%
78.6 better than 33%
1.03 better than 44%
45% of 160 duels better than 15%
46% of 24 situations better than 69%
Ancient31
48% better than 33%
0.80 better than 71%
90.3 better than 83%
1.14 better than 78%
56% of 153 duels better than 73%
37% of 27 situations better than 47%
Dust 230
37% better than 7%
0.59 better than 2%
67.7 better than 2%
0.87 better than 4%
49% of 159 duels better than 35%
29% of 17 situations better than 24%
Nuke8
63% -
0.70 -
70.0 -
0.93-
45% of 49 duels -
100% of 2 situations -
Inferno3
100% -
0.75 -
72.0 -
1.10-
69% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p0werffulll plays

Across 184 matches p0werffulll averages K/R 0.72, ADR 78.1 and a rating of 1.01. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 53% headshots. The strongest map is Anubis with a 56% win rate in 36 matches. In 64 of 184 matches the rating was 1.10 or higher (35%), in 77 it was below 0.90. In 103 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: August 2026 at 1.04. p0werffulll loses the most ELO on Dust 2 (−54 ELO, win rate 37%). Things go best on Ancient (+80 ELO, win rate 48%). Match no. 1 of the day goes best: 52% win rate, −123 ELO. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.02, ADR at 78.0, Headshots at 53%, ELO at 2,729. Last 30 days: 23 matches, win rate 39%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.