p0LEZY

Poland
On FACEIT since 2022 224 matches tracked 92 matches in 30 days
Last updated:

How does p0LEZY play?

Rating 1.03 K/R 0.74 ADR 81.1 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 224 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average.
Entry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 46%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.02−0.02 · Ø 1.04 better than 38%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 58%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 40x 4K, 6 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 43%
Enemies flashed per round 0.12−0.18 · Ø 0.30 better than 5%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether p0LEZY is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 224 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: August 2026 with 0.79.

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
26 matches · 46% win rate
On Ancient −89 ELO
49 matches · 49% win rate
On Sundays +85 ELO, win rate 41%

p0LEZY loses the most ELO on Dust 2: −90 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.71 · Dust 2

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
52% better than 47%
0.68 better than 19%
76.5 better than 25%
0.96 better than 21%
46% of 351 duels better than 19%
50% of 32 situations better than 81%
Ancient49
49% better than 36%
0.77 better than 55%
84.0 better than 56%
1.04 better than 47%
54% of 284 duels better than 59%
50% of 26 situations better than 79%
Anubis32
50% better than 40%
0.81 better than 78%
86.7 better than 76%
1.12 better than 74%
63% of 165 duels better than 96%
36% of 22 situations better than 42%
Dust 226
46% better than 27%
0.74 better than 47%
83.8 better than 62%
1.02 better than 39%
46% of 111 duels better than 20%
43% of 14 situations better than 64%
Nuke23
52% better than 39%
0.73 better than 35%
77.2 better than 23%
1.04 better than 43%
47% of 100 duels better than 23%
42% of 12 situations better than 55%
Cache16
75% -
0.78 -
82.0 -
1.10-
52% of 101 duels -
0% of 4 situations -
Inferno13
23% -
0.74 -
79.5 -
0.98-
57% of 75 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How p0LEZY plays

Across 224 matches p0LEZY averages K/R 0.74, ADR 81.1 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,500-2,749 ELO players. Averages 16.8 kills per match with 50% headshots. The strongest map is Cache with a 75% win rate in 16 matches. In 84 of 224 matches the rating was 1.10 or higher (38%), in 82 it was below 0.90. In 224 matches with detailed stats: 40 4Ks and 6 aces. Best month by rating: August 2026 at 1.11. p0LEZY loses the most ELO on Dust 2 (−90 ELO, win rate 46%). Things go best in match 4 of the day (+184 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +184 ELO. Last 30 days: 92 matches, win rate 48%, net ELO −195.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.