oz1k
How does oz1k play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).
Compared with 1,035 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (12%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Strength61% headshots and so well above the average (52%).
Impact
StrengthExactly 2 kills in 16.6% of rounds and so well above the average (14.6%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (33%).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: June 2026 with 0.86. Last 3 months: 0.82 (at the start 0.85). Slightly above the average (0.79).
Rating, 1.00 is an average match
Best month: August 2026 with 1.23.
Damage per round (ADR)
Best month: April 2026 with 95.3. Last 3 months: 86.0 (at the start 92.4). Just above the average (84.8).
Share of headshot kills
Best month: August 2026 with 63%. Last 3 months: 62% (at the start 57%). Well above the average (52%).
Matches won (win rate)
Best month: August 2026 with 88%. Last 3 months: 74% (at the start 64%). Well above the average (54%).
Best month: July 2026 with 3,714. Last 3 months: 3,691 (at the start 3,767).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 55%.
Patterns
From the last 226 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
oz1k loses the most ELO on Anubis: −69 ELO, 74% win rate
Records and milestones
from recorded matches- Most kills in a match: 40 · Ancient
- Longest win streak: 15 wins in a row · Mirage
- Highest rating in a match: 2.60 · Inferno
- Recorded match no. 100 · Anubis
Maps in detail
from the last 226 matchesCompared with players on the same level who have at least 15 matches on the map.
How oz1k plays
Across 226 matches oz1k averages K/R 0.83 and ADR 88.3; the rating across the 176 rated matches is 1.19. Biggest strength: Headshot rate at 61%, better than 84% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 27%, better than only 10% of level 10 · 3,500+ ELO players. Averages 17.8 kills per match with 61% headshots. The strongest map is Mirage with a 77% win rate in 82 matches. In 105 of 176 matches the rating was 1.10 or higher (60%), in 35 it was below 0.90. In 153 matches with detailed stats: 20 4Ks and 6 aces. Best month by rating: August 2026 at 1.23. oz1k loses the most ELO on Anubis (−69 ELO, win rate 74%). Things go best on Mirage (+145 ELO, win rate 77%). Match no. 1 of the day goes best: 75% win rate, +34 ELO. Improved over the last three months: Headshots +5 pp, Win rate +10 pp. Got weaker: ADR −6.4, ELO −76. Unchanged in recent months: K/R at 0.82. Last 30 days: 87 matches, win rate 67%, net ELO +146.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.