oudjishka

Russia
On FACEIT since 2025 185 matches tracked 85 matches in 30 days
Last updated:

How does oudjishka play?

Rating 1.09 K/R 0.79 ADR 85.6 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 185 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
AWPerClutcherEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 74%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.04).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 22%+10 pp · Ø 12% better than 87%
K/D 1.10+0.06 · Ø 1.04 better than 71%
Pistol kills per match 3.2
Knife kills 9 in 185 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.5%).

2K rounds 15.9%+2.4 pp · Ø 13.5% better than 93%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 85%
MVPs per match 2.5+0.2 · Ø 2.3 better than 68%
4Ks and aces 21x 4K, 1 ace in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 76%
Enemies flashed per round 0.51+0.21 · Ø 0.30 better than 93%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.06, Rating +0.08, ADR +6.2, Headshots +4 pp
= Stayed the same
Win rate at 46%
▼ Got worse
ELO −242

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.88. Last 3 months: 0.81 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −62 ELO
26 matches · 38% win rate
On Ancient −26 ELO
24 matches · 42% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 36%
On Wednesdays +26 ELO, win rate 38%

oudjishka loses the most ELO in match 3 of the day: −62 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Dust 2
  2. Highest rating in a match: 2.58 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
47% better than 31%
0.83 better than 86%
87.7 better than 81%
1.14 better than 81%
57% of 262 duels better than 80%
41% of 34 situations better than 61%
Anubis42
45% better than 26%
0.75 right on the average
81.9 better than 54%
1.03 better than 46%
59% of 167 duels better than 87%
48% of 29 situations better than 71%
Dust 240
58% better than 70%
0.80 better than 76%
88.0 better than 81%
1.12 better than 75%
51% of 201 duels better than 46%
33% of 36 situations better than 35%
Ancient24
42% better than 20%
0.80 better than 75%
87.7 better than 79%
1.12 better than 77%
50% of 117 duels better than 41%
33% of 6 situations better than 37%
Nuke14
29% -
0.81 -
81.1 -
1.06-
52% of 75 duels -
38% of 8 situations -
Inferno4
75% -
0.67 -
73.6 -
0.98-
65% of 23 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oudjishka plays

Across 185 matches oudjishka averages K/R 0.79, ADR 85.6 and a rating of 1.09. Biggest strength: Opening duels won at 57%, better than 87% of level 10 · all ELO ranges players. Averages 17.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 58% win rate in 40 matches. In 80 of 185 matches the rating was 1.10 or higher (43%), in 66 it was below 0.90. In 127 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: August 2026 at 1.20. oudjishka loses the most ELO in match 3 of the day (−62 ELO, win rate 38%). Things go best on Anubis (+37 ELO, win rate 45%). Match no. 2 of the day goes best: 59% win rate, −3 ELO. Improved over the last three months: K/R +0.06, Rating +0.08, ADR +6.2, Headshots +4 pp. Got weaker: ELO −242. Unchanged in recent months: Win rate at 46%. Last 30 days: 85 matches, win rate 49%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.