oshibkapkln

Russia
63 matches tracked 42 matches in 30 days
Last updated:

How does oshibkapkln play?

Rating 1.08 K/R 0.76 ADR 82.2 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 63 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 17% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 13%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+4 pp · Ø 50% better than 81%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (0.99).

Headshot rate 49%+2 pp · Ø 47% better than 63%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.10+0.11 · Ø 0.99 better than 83%
Pistol kills per match 3.0
Knife kills 2 in 63 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 84%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 79%
MVPs per match 2.6+0.4 · Ø 2.2 better than 88%
4Ks and aces 11x 4K, 0 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−7 pp · Ø 36% better than 13%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 7%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 34%
Deaths per round 69%−4 pp · Ø 73% better than 86%

Progress

One value per month, dashed line is the level 8 average
Whether oshibkapkln is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 63 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.05 · Mirage
  2. Longest win streak: 5 wins in a row · Cache
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
55% better than 66%
0.76 better than 66%
82.6 better than 64%
1.10 better than 78%
59% of 124 duels better than 91%
44% of 18 situations better than 69%
Dust 214
64% -
0.83 -
87.1 -
1.18-
49% of 63 duels -
20% of 5 situations -
Anubis9
56% -
0.63 -
73.7 -
0.88-
43% of 46 duels -
17% of 6 situations -
Ancient6
83% -
0.76 -
80.4 -
1.08-
48% of 21 duels -
60% of 5 situations -
Cache4
25% -
0.81 -
87.9 -
1.17-
85% of 13 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oshibkapkln plays

Across 63 matches oshibkapkln averages K/R 0.76, ADR 82.2 and a rating of 1.08. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Utility damage per round at 2.2, better than only 7% of level 8 players. Averages 17.1 kills per match with 49% headshots. The strongest map is Dust 2 with a 64% win rate in 14 matches. In 29 of 63 matches the rating was 1.10 or higher (46%), in 20 it was below 0.90. In 63 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.12. Things go best on Mirage (+8 ELO, win rate 55%). Last 30 days: 42 matches, win rate 55%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.