opt1mus_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (50%).
Clutch
Strength2.3 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average40% headshots and so well below the average (48%).
Impact
AverageExactly 3 kills in 3.7% of rounds and so just below the average (3.9%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.81. Last 3 months: 0.74 (at the start 0.81). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.22. Last 3 months: 1.05 (at the start 1.19). Slightly above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 82.8. Last 3 months: 80.8 (at the start 81.6). Just above the average (79.4).
Share of headshot kills
Best month: July 2026 with 45%. Last 3 months: 39% (at the start 43%). Well below the average (48%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months unchanged at 52%. Clearly above the average (49%).
Best month: October 2026 with 1,938. Last 3 months: 1,930 (at the start 1,642).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 92 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
opt1mus_ loses the most ELO in match 1 of the day: +52 ELO, 47% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 31 · Ancient
- Highest rating in a match: 1.71 · Dust 2
Maps in detail
from the last 92 matchesCompared with players on the same level who have at least 15 matches on the map.
How opt1mus_ plays
Across 92 matches opt1mus_ averages K/R 0.76, ADR 81.0 and a rating of 1.08. Biggest strength: Opening duels won at 59%, better than 97% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 16.9 kills per match with 40% headshots. The strongest map is Dust 2 with a 56% win rate in 27 matches. In 43 of 92 matches the rating was 1.10 or higher (47%), in 24 it was below 0.90. In 71 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: July 2026 at 1.22. opt1mus_ loses the most ELO in match 1 of the day (+52 ELO, win rate 47%). Things go best on Mirage (+94 ELO, win rate 52%). Match no. 2 of the day goes best: 63% win rate, +14 ELO. Improved over the last three months: ELO +288. Got weaker: K/R −0.07, Rating −0.14, Headshots −4 pp. Unchanged in recent months: ADR at 80.8, Win rate at 52%. Last 30 days: 23 matches, win rate 61%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.