onudu

Russia
On FACEIT since 2016 97 matches tracked 44 matches in 30 days
ELO ▲ 299
2,120
30-day peak: 2,120
Rank EU
#170,995
Russia #48,162 in Russia
Last updated:

How does onudu play?

Rating 1.00 (from 47 matches) K/R 0.77 ADR 86.2 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 47 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 13% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 3.3
Knife kills 1 in 97 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 54%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 3x 4K, 1 ace in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 42%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.30+0.02 · Ø 0.28 better than 57%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, Win rate +12 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.13, ADR −8.1

Oct 2026 compared with Mar to Apr 2026.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.88. Last 3 months: 0.70 (at the start 0.82). Slightly below the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
27 matches · 41% win rate
On Dust 2 −30 ELO
28 matches · 50% win rate
On Tuesdays −32 ELO, win rate 45%

onudu loses the most ELO on Mirage: −32 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 1.99 · Ancient
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
50% better than 44%
0.74 right on the average
83.7 better than 64%
1.00 better than 39%
48% of 50 duels better than 31%
14% of 7 situations better than 4%
Mirage27
41% better than 15%
0.76 better than 61%
85.4 better than 75%
0.94-
55% of 29 duels better than 74%
25% of 4 situations better than 17%
Ancient15
67% better than 92%
0.76 better than 58%
84.4 better than 65%
1.07-
52% of 33 duels better than 55%
75% of 4 situations better than 98%
Anubis14
43% -
0.79 -
91.4 -
0.88-
52% of 23 duels -
25% of 4 situations -
Nuke9
67% -
0.82 -
87.2 -
1.06-
67% of 12 duels -
-
Inferno4
100% -
0.87 -
96.8 -
1.28-
50% of 4 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How onudu plays

Across 97 matches onudu averages K/R 0.77 and ADR 86.2; the rating across the 47 rated matches is 1.00. Biggest strength: Damage per round (ADR) at 86.2, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Ancient with a 67% win rate in 15 matches. In 16 of 47 matches the rating was 1.10 or higher (34%), in 21 it was below 0.90. In 44 matches with detailed stats: 3 4Ks and 1 ace. Best month by rating: April 2026 at 1.12. onudu loses the most ELO on Mirage (−32 ELO, win rate 41%). Improved over the last three months: Headshots +3 pp, Win rate +12 pp. Got weaker: K/R −0.12, Rating −0.13, ADR −8.1. Last 30 days: 44 matches, win rate 59%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.