onlyplac3bo

South Korea
127 matches tracked
Last updated:

How does onlyplac3bo play?

Rating 1.09 K/R 0.79 ADR 83.0 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 127 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 24% normal 0.90 to 1.09 29% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
Multi-killsClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 59%+9 pp · Ø 50% better than 97%

Clutch

Strength
Last one alive

51% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 51%+13 pp · Ø 38% better than 96%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Strength
Where do the kills come from?

1.10 K/D and so clearly above the average (0.99).

Headshot rate 52%+5 pp · Ø 47% better than 75%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 1.10+0.11 · Ø 0.99 better than 83%
Pistol kills per match 3.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.1%).

2K rounds 15.2%+2.1 pp · Ø 13.1% better than 92%
3K rounds 4.9%+1.0 pp · Ø 3.9% better than 86%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 18x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so just above the average (36%).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 35%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 65%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.07, Rating +0.10, ADR +6.5, ELO +172
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −14 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.82 (at the start 0.75). Clearly above the average (0.72).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −64 ELO
28 matches · 39% win rate
On Dust 2 −27 ELO
37 matches · 49% win rate
Between 0:00 and 6:00 +26 ELO, win rate 42%
On Fridays −2 ELO, win rate 40%

onlyplac3bo loses the most ELO in match 1 of the day: −64 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Highest rating in a match: 2.94 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
49% better than 44%
0.84 better than 91%
87.8 better than 85%
1.17 better than 90%
54% of 160 duels better than 70%
42% of 24 situations better than 58%
Mirage33
45% better than 30%
0.73 better than 53%
79.9 better than 52%
0.98 better than 40%
51% of 142 duels right on the average
28% of 18 situations better than 22%
Ancient25
48% better than 47%
0.81 better than 83%
85.4 better than 74%
1.12 better than 84%
60% of 86 duels better than 92%
47% of 19 situations better than 73%
Anubis16
38% better than 13%
0.82 better than 89%
82.9 better than 66%
1.17 better than 92%
60% of 84 duels better than 93%
58% of 12 situations better than 91%
Nuke13
62% -
0.78 -
78.7 -
1.08-
59% of 59 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How onlyplac3bo plays

Across 127 matches onlyplac3bo averages K/R 0.79, ADR 83.0 and a rating of 1.09. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Averages 17.2 kills per match with 52% headshots. The strongest map is Nuke with a 62% win rate in 13 matches. In 58 of 127 matches the rating was 1.10 or higher (46%), in 32 it was below 0.90. In 77 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 1.15. onlyplac3bo loses the most ELO in match 1 of the day (−64 ELO, win rate 39%). Things go best in match 2 of the day (+88 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +88 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +6.5, ELO +172. Got weaker: Headshots −3 pp, Win rate −14 pp. Last 30 days: 9 matches, win rate 33%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.