ohkawa

Russia
On FACEIT since 2021 73 matches tracked 60 matches in 30 days
ELO ▼ 165
2,162
30-day peak: 2,327
Rank EU
#151,124
Russia #42,785 in Russia
Last updated:

How does ohkawa play?

Rating 0.96 K/R 0.73 ADR 75.5 from 73 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.26 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 73 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 25% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 5%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 94%
AWP share of kills 15%+3 pp · Ø 12% better than 72%
K/D 0.92−0.11 · Ø 1.03 better than 13%
Pistol kills per match 3.0
Zeus kills1 in 73 matches
Knife kills 1 in 73 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 8x 4K, 2 aces in 73 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.1 utility damage per round and so well below the average (4.2).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 1.1−3.1 · Ø 4.2 better than 1%
Enemies flashed per round 0.13−0.16 · Ø 0.29 better than 10%
Deaths per round 80%+8 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether ohkawa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 73 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 73 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
30 matches · 43% win rate

ohkawa loses the most ELO on Mirage: −29 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Mirage
  2. Most kills in a match: 28 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 73 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
43% better than 21%
0.81 better than 81%
82.9 better than 63%
1.05 better than 59%
52% of 188 duels better than 56%
43% of 14 situations better than 66%
Dust 217
53% better than 56%
0.67 better than 19%
70.8 better than 7%
0.88 better than 7%
37% of 108 duels better than 2%
31% of 13 situations better than 31%
Ancient8
63% -
0.70 -
67.8 -
0.93-
44% of 48 duels -
0% of 2 situations -
Nuke8
75% -
0.68 -
73.7 -
0.90-
53% of 64 duels -
0% of 4 situations -
Anubis7
43% -
0.66 -
66.7 -
0.82-
47% of 47 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ohkawa plays

Across 73 matches ohkawa averages K/R 0.73, ADR 75.5 and a rating of 0.96. Biggest strength: Headshot rate at 59%, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.1, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Dust 2 with a 53% win rate in 17 matches. In 20 of 73 matches the rating was 1.10 or higher (27%), in 32 it was below 0.90. In 73 matches with detailed stats: 8 4Ks and 2 aces. ohkawa loses the most ELO on Mirage (−29 ELO, win rate 43%). Last 30 days: 60 matches, win rate 45%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.