oel10

AR
153 matches tracked 37 matches in 30 days
Last updated:

How does oel10 play?

Rating 1.00 (from 45 matches) K/R 0.72 ADR 80.7 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 8
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 56%
Rating spread from 45 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 20%
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%+1 pp better than 64%
Opening duels won 49%−1 pp better than 37%

Clutch

Average
Last one alive
Clutch 1v1 won 33%−5 pp better than 24%
Clutch 1v2 won 26%+4 pp better than 78%
Clutch kills per match 1.4−0.3 better than 28%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 42%−5 pp better than 22%
AWP share of kills 17%+7 pp better than 80%
K/D 0.96−0.04 better than 31%
Pistol kills per match 2.8
Knife kills 3 in 153 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.2 pp better than 41%
Rounds with 3K 4.4%+0.5 pp better than 72%
MVPs per match 2.20.0 level
4Ks and aces 18x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 24%
Utility damage per round 4.0−0.2 better than 48%
Enemies flashed per round 0.31+0.03 better than 63%
Rounds with a death 75%+3 pp better than 20%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.04, Win rate +8 pp, ELO +67
= Stayed the same
ADR at 81.7
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.73 (at the start 0.69).

Patterns

From the last 153 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −24 ELO
37 matches · 54% wins
In match 3 of the day +5 ELO
26 matches · 38% wins
On Thursdays −25 ELO, win rate 33%

oel10 loses the most ELO on Dust 2: −24 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Most kills in a match: 43 · Mirage
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
46% better than 31%
0.67 better than 21%
75.9 better than 28%
0.91 better than 16%
51% of 223 duels level
34% of 32 situations better than 38%
Dust 237
54% better than 65%
0.78 better than 77%
86.2 better than 80%
1.03-
48% of 186 duels better than 35%
43% of 21 situations better than 64%
Nuke17
47% better than 23%
0.76 level
82.7 better than 56%
1.01-
50% of 96 duels better than 38%
14% of 7 situations better than 6%
Anubis14
57% -
0.83 -
92.5 -
1.21-
45% of 85 duels -
50% of 10 situations -
Ancient13
31% -
0.67 -
78.0 -
1.02-
45% of 74 duels -
25% of 8 situations -
Inferno9
67% -
0.70 -
78.8 -
1.12-
40% of 47 duels -
50% of 2 situations -
Cache4
0% -
0.58 -
69.3 -
0.74-
56% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How oel10 plays

Across 153 matches oel10 averages K/R 0.72 and ADR 80.7; the rating across the 45 rated matches is 1.00. Most room to improve: Rounds with a death at 75%. That is better than only 20% of players on level 8. On average 15.8 kills per match, 42% of them headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 14 of 45 matches the rating was 1.10 or higher (31%), in 20 it was below 0.90. In 104 matches with detailed stats: 18 4Ks and 1 aces. Best month by rating: September 2026 at 1.00. oel10 loses the most ELO on Dust 2 (−24 ELO, win rate 54%). Things go best on Mirage (+7 ELO, win rate 46%). Improved over the last three months: K/R +0.04, Win rate +8 pp, ELO +67. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 81.7. Last 30 days: 37 matches, win rate 41%, ELO balance +13.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.