How does od1fron play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
Averageod1fron gets the first kill in 8 of 100 rounds. 2 percentage points below the level 8 average (10%).
Clutch
Averageod1fron wins 44 of 100 1v1s. 6 percentage points above the level 8 average (38%).
Weapons and aim
Average41 of 100 kills by od1fron are headshots. 6 percentage points below the level 8 average (47%).
Impact
WeaknessAverages 1.9 round MVPs per match. 0.3 below the level 8 average (2.2).
Utility and deaths
AverageAverages 2.7 utility damage per round from HEs and mollies. 1.6 below the level 8 average (4.3).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.77. Last 3 months: 0.66 (at the start 0.71). 0.06 below the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.94.
Damage per round (ADR)
Best month: June 2026 with 80.3. Last 3 months: 74.4 (at the start 75.1). 4.9 below the level 8 average (79.3).
Share of headshot kills
Best month: August 2026 with 44%. Last 3 months: 43% (at the start 40%). 4 percentage points below the level 8 average (47%).
Matches won (win rate)
Best month: July 2026 with 65%. Last 3 months: 38% (at the start 55%). 12 percentage points below the level 8 average (50%).
Best month: August 2026 with 1,921. Last 3 months: 1,708 (at the start 1,805).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 39%.
Patterns
From the last 73 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
od1fron loses the most ELO in match 1 of the day: +51 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.88 · Dust 2
- Most kills in a match: 40 · Nuke
- Longest win streak: 3 wins in a row · Inferno
Maps in detail
from the last 73 matchesCompared with players on the same level who have at least 15 matches on the map.
How od1fron plays
Across 73 matches od1fron averages K/R 0.69 and ADR 74.8; the rating across the 28 rated matches is 0.94. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 8 players. Most room to improve: Headshot rate at 41%, better than only 16% of level 8 players. Averages 15.2 kills per match with 41% headshots. The strongest map is Ancient with a 57% win rate in 14 matches. In 6 of 28 matches the rating was 1.10 or higher (21%), in 14 it was below 0.90. In 28 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: August 2026 at 0.94. od1fron loses the most ELO in match 1 of the day (+51 ELO, win rate 39%). Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Win rate −17 pp, ELO −97. Unchanged in recent months: ADR at 74.4. Last 30 days: 2 matches, win rate 0%, net ELO −49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.