obu

Russia
On FACEIT since 2018 54 matches tracked 27 matches in 30 days
ELO ▼ 9
2,371
30-day peak: 2,426
Rank EU
#80,116
Russia #22,753 in Russia
Last updated:

How does obu play?

Rating 1.24 (from 33 matches) K/R 0.82 ADR 83.9 from 54 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 33 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 36% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 3%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (31 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

66% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 66%+15 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 90%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 27%+16 pp · Ø 11% better than 93%
K/D 1.19+0.16 · Ø 1.03 better than 89%
Pistol kills per match 3.1
Knife kills 1 in 54 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.5% of rounds and so well above the average (4.1%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 9x 4K, 2 aces in 31 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 33%−2 pp · Ø 35% better than 38%
Utility damage per round 4.6+0.4 · Ø 4.2 better than 67%
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 12%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.11, ADR +11.3
= Stayed the same
Nothing clear
▼ Got worse
Rating −0.29, Headshots −2 pp, Win rate −20 pp

Sep to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOct

Best month: September 2026 with 0.98. Last 3 months: 0.86 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 54 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −17 ELO
24 matches · 58% win rate

obu loses the most ELO on Mirage: −17 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Mirage
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 54 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage24
58% better than 75%
0.79 better than 70%
81.0 better than 50%
1.26-
62% of 66 duels better than 94%
20% of 10 situations better than 9%
Dust 214
64% -
0.85 -
88.0 -
1.32-
75% of 28 duels -
75% of 4 situations -
Anubis8
63% -
0.89 -
91.6 -
1.23-
62% of 47 duels -
33% of 3 situations -
Ancient4
50% -
0.76 -
75.4 -
1.04-
73% of 11 duels -
33% of 3 situations -
Inferno4
25% -
0.73 -
81.8 -
1.15-
73% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How obu plays

Across 54 matches obu averages K/R 0.82 and ADR 83.9; the rating across the 33 rated matches is 1.24. Biggest strength: Opening duels won at 66%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 18.5 kills per match with 44% headshots. The strongest map is Dust 2 with a 64% win rate in 14 matches. In 19 of 33 matches the rating was 1.10 or higher (58%), in 6 it was below 0.90. In 31 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: September 2026 at 1.43. obu loses the most ELO on Mirage (−17 ELO, win rate 58%). Improved over the last three months: K/R +0.11, ADR +11.3. Got weaker: Rating −0.29, Headshots −2 pp, Win rate −20 pp. Last 30 days: 27 matches, win rate 41%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.