obsessed3771

KZ
On FACEIT since 2020 122 matches tracked 15 matches in 30 days
Last updated:

How does obsessed3771 play?

Rating 0.87 (from 65 matches) K/R 0.64 ADR 69.4 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 65 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 40%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average.
AWPer
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,750-2,999 ELO

Compared with 10,580 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 23%

Clutch

Average
Last one alive

21% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 21%−18 pp · Ø 39% better than 1%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Weakness
Where do the kills come from?

0.89 K/D and so clearly below the average (1.05).

Headshot rate 44%−8 pp · Ø 52% better than 11%
AWP share of kills 33%+21 pp · Ø 12% better than 97%
K/D 0.89−0.16 · Ø 1.05 better than 3%
Pistol kills per match 2.7
Zeus kills1 in 122 matches
Knife kills 7 in 122 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.4% of rounds and so well below the average (13.5%).

2K rounds 10.4%−3.1 pp · Ø 13.5% better than 1%
3K rounds 2.8%−1.3 pp · Ø 4.1% better than 3%
MVPs per match 1.9−0.4 · Ø 2.3 better than 6%
4Ks and aces 7x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

0.64 enemies flashed per round and so well above the average (0.31).

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 5.7+1.9 · Ø 3.8 better than 89%
Enemies flashed per round 0.64+0.33 · Ø 0.31 better than 98%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
Win rate at 55%
▼ Got worse
K/R −0.07, Rating −0.13, ADR −4.1, ELO −91

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.59
MayJunJulAugSepOct

Best month: May 2026 with 0.72. Last 3 months: 0.60 (at the start 0.67). Well below the average (0.74).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
46 matches · 59% win rate
In match 1 of the day +13 ELO
32 matches · 44% win rate
On Wednesdays +1 ELO, win rate 47%

obsessed3771 loses the most ELO on Mirage: −29 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Dust 2
  2. Highest rating in a match: 1.66 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
59% better than 75%
0.62 better than 4%
66.3 better than 1%
0.81 better than 1%
51% of 118 duels better than 43%
18% of 11 situations better than 5%
Dust 238
55% better than 57%
0.62 better than 4%
68.0 better than 2%
0.86 better than 3%
45% of 111 duels better than 15%
42% of 12 situations better than 60%
Ancient25
48% better than 32%
0.63 better than 4%
70.3 better than 4%
0.87 better than 4%
44% of 59 duels better than 10%
25% of 12 situations better than 19%
Anubis5
80% -
0.89 -
89.6 -
1.24-
56% of 18 duels -
0% of 2 situations -
Inferno5
20% -
0.72 -
82.8 -
0.97-
62% of 29 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How obsessed3771 plays

Across 122 matches obsessed3771 averages K/R 0.64 and ADR 69.4; the rating across the 65 rated matches is 0.87. Biggest strength: Utility damage per round at 5.7, better than 89% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rating at 0.87, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 14.0 kills per match with 44% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 17 of 65 matches the rating was 1.10 or higher (26%), in 36 it was below 0.90. In 58 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. obsessed3771 loses the most ELO on Mirage (−29 ELO, win rate 59%). Things go best on Ancient (+38 ELO, win rate 48%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.07, Rating −0.13, ADR −4.1, ELO −91. Unchanged in recent months: Win rate at 55%. Last 30 days: 15 matches, win rate 53%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.