obnyal66

Bahrain
On FACEIT since 2018 56 matches tracked 56 matches in 30 days
Last updated:

How does obnyal66 play?

Rating 1.02 K/R 0.75 ADR 87.2 from 56 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 56 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 16% weak 0.75 to 0.89 14% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
Multi-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

54% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 54%+16 pp · Ø 38% better than 98%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just below the average (1.02).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.98−0.04 · Ø 1.02 better than 33%
Pistol kills per match 3.8
Knife kills 4 in 56 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.1%).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 28%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 82%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 16x 4K, 0 aces in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

9.4 utility damage per round and so well above the average (4.2).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 9.4+5.2 · Ø 4.2 better than 99%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Patterns

From the last 56 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Mirage
  2. Longest win streak: 7 wins in a row · Nuke
  3. Highest rating in a match: 1.90 · Dust 2

Maps in detail

from the last 56 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
71% better than 97%
0.77 better than 67%
87.0 better than 80%
1.05 better than 59%
45% of 110 duels better than 18%
54% of 13 situations better than 87%
Dust 215
40% better than 14%
0.79 better than 74%
89.5 better than 86%
1.08 better than 66%
45% of 78 duels better than 18%
38% of 8 situations right on the average
Anubis8
63% -
0.74 -
84.1 -
1.07-
46% of 37 duels -
67% of 3 situations -
Ancient7
29% -
0.70 -
90.9 -
0.87-
35% of 40 duels -
100% of 1 situations -
Inferno6
50% -
0.65 -
81.0 -
0.86-
49% of 37 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How obnyal66 plays

Across 56 matches obnyal66 averages K/R 0.75, ADR 87.2 and a rating of 1.02. Biggest strength: Utility damage per round at 9.4, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 44%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 49% headshots. The strongest map is Mirage with a 71% win rate in 17 matches. In 25 of 56 matches the rating was 1.10 or higher (45%), in 22 it was below 0.90. In 56 matches with detailed stats: 16 4Ks and 0 aces. Last 30 days: 56 matches, win rate 54%, net ELO +50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.